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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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engine
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overworld
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map_sprites.asm
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2016-06-06
Split out pikachu engine functions; sprite state data macros
pikalaxalt
1
-59
/
+65
2016-06-06
Clean up white space
dannye
1
-16
/
+16
2015-11-21
Comment map_sprites.asm
luckytyphlosion
1
-59
/
+68
2015-11-21
LoadPokedexTilePatterns and engine/overworld/map_sprites.asm
luckytyphlosion
1
-340
/
+254
2015-11-15
engine/menu/start_menu.asm
luckytyphlosion
1
-3
/
+3
2015-10-29
overworld item & movement code, cable club code, remove more instances of W_,...
luckytyphlosion
1
-10
/
+10
2015-07-18
fix variable naming
YamaArashi
1
-8
/
+8
2015-06-05
Fix EOL to LF to make push requests more doable.
luckytyphlosion
1
-440
/
+440
2015-06-04
EOL Windows->UNIX
U-Daniel-PC\Daniel
1
-440
/
+440
2015-05-17
Completed home/overworld.asm with other related functions
luckytyphlosion
1
-440
/
+440
2015-02-08
Rename some labels
YamaArashi
1
-3
/
+3
2015-02-07
Named wram symbols
YamaArashi
1
-3
/
+3
2014-05-29
Use VRAM constants where applicable.
yenatch
1
-3
/
+3
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
1
-13
/
+13
2014-05-22
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
1
-0
/
+440