| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Fix file modes | dannye | 2020-11-14 | 1 | -0/+0 |
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| * | Use constants to delineate map types, and factor out more data | Rangi | 2020-08-31 | 1 | -1/+1 |
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| * | Update sprite names | Rangi | 2020-07-17 | 1 | -1/+1 |
| | | | | | These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible | ||||
| * | Use 'tile' and 'tiles' macros | Rangi | 2020-07-07 | 1 | -4/+4 |
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| * | Remove c1x*/c2x* comments, use struct offset constants | Rangi | 2020-07-07 | 1 | -24/+28 |
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| * | Specify the ldh instruction, don't turn ld into ldh | Rangi | 2020-07-06 | 1 | -7/+7 |
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| * | Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow | Rangi | 2020-07-05 | 1 | -10/+10 |
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| * | Port pokecrystal's formatting of text commands and special characters | Rangi | 2020-07-04 | 1 | -1/+1 |
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| * | Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵ | Rangi | 2020-07-04 | 1 | -2/+1 |
| | | | | | by rgbds 0.4.0) | ||||
| * | Factor out data/sprites/ | Rangi | 2020-07-03 | 1 | -0/+2 |
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| * | Add subdirectories to data/ similar to pokecrystal | Rangi | 2020-07-03 | 1 | -1/+1 |
| | | | | | Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/. | ||||
| * | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | 2020-06-27 | 1 | -1/+1 |
| | | | | Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | ||||
| * | Add space between arguments in assembly instructions and remove redundant a ↵ | xCrystal | 2017-12-30 | 1 | -208/+208 |
| | | | | | in instructions like add a, x | ||||
| * | Fix typos in comments | dannye | 2017-06-24 | 1 | -2/+2 |
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| * | remove address comments | YamaArashi | 2016-06-11 | 1 | -5/+5 |
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| * | No more W_ | dannye | 2015-08-30 | 1 | -14/+14 |
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| * | fix variable naming | YamaArashi | 2015-07-18 | 1 | -8/+8 |
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| * | Rename some labels | YamaArashi | 2015-02-08 | 1 | -3/+3 |
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| * | Named wram symbols | YamaArashi | 2015-02-07 | 1 | -3/+3 |
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| * | Use VRAM constants where applicable. | yenatch | 2014-05-29 | 1 | -3/+3 |
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| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 1 | -13/+13 |
| | | | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue. | ||||
| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 | 1 | -0/+440 |
