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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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engine
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overworld
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missable_objects.asm
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2026-01-07
Use macros to enforce "missable/hide/show object" constraints, and rename the...
Rangi
1
-212
/
+0
2025-12-15
Comment more unreferenced local labels (#550)
Narishma-gb
1
-2
/
+2
2025-09-03
Label and constant cleanup (#528)
Narishma-gb
1
-3
/
+0
2022-07-10
Identify some `.asm_*` labels
Rangi
1
-2
/
+2
2020-11-04
Start reorganizing pokeyellow
Rangi
1
-6
/
+2
2020-11-04
Sync with pokered
dannye
1
-18
/
+18
2020-08-31
Use constants to delineate map types, and factor out more data
Rangi
1
-1
/
+1
2020-07-06
Specify the ldh instruction, don't turn ld into ldh
Rangi
1
-8
/
+8
2020-07-05
Update map hide/show data labels
Rangi
1
-7
/
+7
2020-07-03
Replace raw hex values with HRAM constants
Rangi
1
-1
/
+1
2020-07-03
H_CONSTANTNAMES -> hConstantNames
Rangi
1
-7
/
+7
2020-06-27
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Rangi
1
-1
/
+1
2016-12-31
split code out of main.asm
YamaArashi
1
-0
/
+215
2016-06-11
remove address comments
YamaArashi
1
-7
/
+7
2016-05-31
Champion's room; resolve predefs
pikalaxalt
1
-4
/
+4
2016-05-27
Route 23
pikalaxalt
1
-1
/
+1
2016-03-17
Split bank3 up.
luckytyphlosion
1
-0
/
+212