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7 daysexplore: don't hide the player (fixes glitchy orphaned Pikachu)Ash Ketchum1-3/+0
7 daysexplore: hide player (camera) + fix menu closeAsh Ketchum1-0/+3
2026-01-07Use macros to enforce "missable/hide/show object" constraints, and rename the...Rangi1-1/+1
2025-12-15Comment more unreferenced local labels (#550)Narishma-gb1-5/+6
2025-06-30Replace hardware_constants.asm with hardware.inc (#511)Rangi1-2/+2
2024-09-24Identify more bit flags (#465)Sylvie1-2/+2
2024-09-23Identify more flag bits (#464)Sylvie1-4/+4
2024-07-16Identify various flag labels and bit constants (#454)Sylvie1-11/+11
2024-06-15Identify some unused WRAM variables (#453)Sylvie1-1/+1
2023-11-21Fix inaccurate comment in UpdateNPCSpriteRangi421-2/+2
2023-11-20Identify `wSavedCoordIndex` and its other usagesRangi421-1/+1
2022-09-26Revert PR #395Rangi1-1/+1
2022-09-26Bug: Sprites can receive the wrong movement byte (#395)Vortyne1-1/+1
2022-06-06RGBDS syntax updates (#86)vulcandth1-1/+1
2022-06-06RGBDS syntax updates (#358)vulcandth1-1/+1
2020-11-04Sync with pokereddannye1-226/+233
2020-08-17Identify some map object related constantsRangi1-41/+41
2020-07-16Reformat map scripts' coordinate and movement dataRangi1-1/+1
2020-07-07Remove c1x*/c2x* comments, use struct offset constantsRangi1-96/+103
2020-07-07Sync coordinate macros with pokecrystalRangi1-2/+2
2020-07-07Use HIGH() and LOW()Rangi1-11/+11
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi1-52/+52
2020-07-05Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi1-25/+25
2020-07-03Replace raw hex values with HRAM constantsRangi1-2/+2
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi1-42/+42
2020-05-20Sync with pokereddannye1-11/+13
2020-05-03Port pull request #234 from pokered, and fix bloated Pikachu imagesCelestialAmber1-1/+1
2020-05-01Fix comment from Y pos to X posAkatsuki-py1-1/+1
2019-07-07Replace some hard-coded values with constantsRangi1-7/+9
2018-11-18Rename spritestatedata structs.luckytyphlosion1-2/+2
2017-06-24Fix typos in commentsdannye1-4/+4
2016-06-12sync tileset WRAM labelsYamaArashi1-2/+2
2016-06-12sync engine code with pokeyellowYamaArashi1-10/+9
2016-06-11remove address commentsYamaArashi1-34/+34
2016-06-11remove address commentsYamaArashi1-23/+23
2016-06-11Sync with pokereddannye1-5/+9
2016-06-06Split out pikachu engine functions; sprite state data macrospikalaxalt1-2/+2
2016-06-06Clean up white spacedannye1-12/+12
2016-01-29Macrofy sprite status data in WRA0PikalaxALT1-3/+3
2015-10-29overworld item & movement code, cable club code, remove more instances of W_,...luckytyphlosion1-147/+332
2015-08-30No more W_dannye1-9/+9
2015-08-29documented flags and misc. fixesYamaArashi1-3/+8
2015-07-19namingYamaArashi1-13/+13
2015-07-18miscYamaArashi1-9/+8
2015-07-18Consolidate coord macrosdannye1-1/+1
2015-07-17More direction constantsdannye1-2/+2
2015-07-15more movement stuffYamaArashi1-12/+16
2015-07-15commented movement stuffYamaArashi1-111/+123
2015-07-14Use more screen dimension constantsdannye1-2/+2
2015-07-14Use more *Coorddannye1-1/+1