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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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engine
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overworld
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movement.asm
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Author
Files
Lines
7 days
explore: don't hide the player (fixes glitchy orphaned Pikachu)
Ash Ketchum
1
-3
/
+0
7 days
explore: hide player (camera) + fix menu close
Ash Ketchum
1
-0
/
+3
2026-01-07
Use macros to enforce "missable/hide/show object" constraints, and rename the...
Rangi
1
-1
/
+1
2025-12-15
Comment more unreferenced local labels (#550)
Narishma-gb
1
-5
/
+6
2025-06-30
Replace hardware_constants.asm with hardware.inc (#511)
Rangi
1
-2
/
+2
2024-09-24
Identify more bit flags (#465)
Sylvie
1
-2
/
+2
2024-09-23
Identify more flag bits (#464)
Sylvie
1
-4
/
+4
2024-07-16
Identify various flag labels and bit constants (#454)
Sylvie
1
-11
/
+11
2024-06-15
Identify some unused WRAM variables (#453)
Sylvie
1
-1
/
+1
2023-11-21
Fix inaccurate comment in UpdateNPCSprite
Rangi42
1
-2
/
+2
2023-11-20
Identify `wSavedCoordIndex` and its other usages
Rangi42
1
-1
/
+1
2022-09-26
Revert PR #395
Rangi
1
-1
/
+1
2022-09-26
Bug: Sprites can receive the wrong movement byte (#395)
Vortyne
1
-1
/
+1
2022-06-06
RGBDS syntax updates (#86)
vulcandth
1
-1
/
+1
2022-06-06
RGBDS syntax updates (#358)
vulcandth
1
-1
/
+1
2020-11-04
Sync with pokered
dannye
1
-226
/
+233
2020-08-17
Identify some map object related constants
Rangi
1
-41
/
+41
2020-07-16
Reformat map scripts' coordinate and movement data
Rangi
1
-1
/
+1
2020-07-07
Remove c1x*/c2x* comments, use struct offset constants
Rangi
1
-96
/
+103
2020-07-07
Sync coordinate macros with pokecrystal
Rangi
1
-2
/
+2
2020-07-07
Use HIGH() and LOW()
Rangi
1
-11
/
+11
2020-07-06
Specify the ldh instruction, don't turn ld into ldh
Rangi
1
-52
/
+52
2020-07-05
Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow
Rangi
1
-25
/
+25
2020-07-03
Replace raw hex values with HRAM constants
Rangi
1
-2
/
+2
2020-07-03
H_CONSTANTNAMES -> hConstantNames
Rangi
1
-42
/
+42
2020-05-20
Sync with pokered
dannye
1
-11
/
+13
2020-05-03
Port pull request #234 from pokered, and fix bloated Pikachu images
CelestialAmber
1
-1
/
+1
2020-05-01
Fix comment from Y pos to X pos
Akatsuki-py
1
-1
/
+1
2019-07-07
Replace some hard-coded values with constants
Rangi
1
-7
/
+9
2018-11-18
Rename spritestatedata structs.
luckytyphlosion
1
-2
/
+2
2017-06-24
Fix typos in comments
dannye
1
-4
/
+4
2016-06-12
sync tileset WRAM labels
YamaArashi
1
-2
/
+2
2016-06-12
sync engine code with pokeyellow
YamaArashi
1
-10
/
+9
2016-06-11
remove address comments
YamaArashi
1
-34
/
+34
2016-06-11
remove address comments
YamaArashi
1
-23
/
+23
2016-06-11
Sync with pokered
dannye
1
-5
/
+9
2016-06-06
Split out pikachu engine functions; sprite state data macros
pikalaxalt
1
-2
/
+2
2016-06-06
Clean up white space
dannye
1
-12
/
+12
2016-01-29
Macrofy sprite status data in WRA0
PikalaxALT
1
-3
/
+3
2015-10-29
overworld item & movement code, cable club code, remove more instances of W_,...
luckytyphlosion
1
-147
/
+332
2015-08-30
No more W_
dannye
1
-9
/
+9
2015-08-29
documented flags and misc. fixes
YamaArashi
1
-3
/
+8
2015-07-19
naming
YamaArashi
1
-13
/
+13
2015-07-18
misc
YamaArashi
1
-9
/
+8
2015-07-18
Consolidate coord macros
dannye
1
-1
/
+1
2015-07-17
More direction constants
dannye
1
-2
/
+2
2015-07-15
more movement stuff
YamaArashi
1
-12
/
+16
2015-07-15
commented movement stuff
YamaArashi
1
-111
/
+123
2015-07-14
Use more screen dimension constants
dannye
1
-2
/
+2
2015-07-14
Use more *Coord
dannye
1
-1
/
+1
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