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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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movement.asm
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Commit message (
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Author
Age
*
naming
YamaArashi
2015-07-19
*
misc
YamaArashi
2015-07-18
*
Consolidate coord macros
dannye
2015-07-18
*
More direction constants
dannye
2015-07-17
*
more movement stuff
YamaArashi
2015-07-15
*
commented movement stuff
YamaArashi
2015-07-15
*
Use more screen dimension constants
dannye
2015-07-14
*
Use more *Coord
dannye
2015-07-14
*
Start using text predef macros
dannye
2015-07-04
*
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
2015-07-03
*
Rename some labels
YamaArashi
2015-02-08
*
Named wram symbols
YamaArashi
2015-02-07
*
Labelled and commented mostly sprite-related things
YamaArashi
2014-09-09
*
Add comments regarding menus and sprites
YamaArashi
2014-09-08
*
Commented function
YamaArashi
2014-07-28
*
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
2014-06-25
*
Use macros for predef calls/jumps instead of static ids.
yenatch
2014-06-16
*
Remove generated "indirect jump" comments.
yenatch
2014-06-16
*
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-26
*
Split out overworld object movement.
yenatch
2014-05-25