| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| ... | ||||||
| * | Consolidate coord macros | dannye | 2015-07-18 | 1 | -1/+1 | |
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| * | More direction constants | dannye | 2015-07-17 | 1 | -2/+2 | |
| | | | | | facing directions, npc movement, joypad | |||||
| * | more movement stuff | YamaArashi | 2015-07-15 | 1 | -12/+16 | |
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| * | commented movement stuff | YamaArashi | 2015-07-15 | 1 | -111/+123 | |
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| * | Use more screen dimension constants | dannye | 2015-07-14 | 1 | -2/+2 | |
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| * | Use more *Coord | dannye | 2015-07-14 | 1 | -1/+1 | |
| | | | | | | | also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it | |||||
| * | Start using text predef macros | dannye | 2015-07-04 | 1 | -18/+18 | |
| | | | | | also sprite direction constants | |||||
| * | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 2015-07-03 | 1 | -10/+10 | |
| | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||||
| * | Rename some labels | YamaArashi | 2015-02-08 | 1 | -2/+2 | |
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| * | Named wram symbols | YamaArashi | 2015-02-07 | 1 | -2/+2 | |
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| * | Labelled and commented mostly sprite-related things | YamaArashi | 2014-09-09 | 1 | -6/+8 | |
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| * | Add comments regarding menus and sprites | YamaArashi | 2014-09-08 | 1 | -7/+10 | |
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| * | Commented function | YamaArashi | 2014-07-28 | 1 | -4/+4 | |
| | | | | | | - Named and commented Func_4c70. - Removed gfx/diagonal_lines.png, which is not actually graphics. | |||||
| * | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 2014-06-25 | 1 | -2/+1 | |
| | | | | | | | Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | |||||
| * | Use macros for predef calls/jumps instead of static ids. | yenatch | 2014-06-16 | 1 | -2/+1 | |
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| * | Remove generated "indirect jump" comments. | yenatch | 2014-06-16 | 1 | -1/+1 | |
| | | | | | The destination is obvious when using the predef macro. | |||||
| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 1 | -41/+41 | |
| | | | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue. | |||||
| * | Split out overworld object movement. | yenatch | 2014-05-25 | 1 | -0/+858 | |
