| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | explore: don't hide the player (fixes glitchy orphaned Pikachu) | Ash Ketchum | 7 days | 1 | -3/+0 |
| | | | | | | | | | | Hiding the player left the Yellow Pikachu follower visible and chasing an invisible player -- that's the 'glitchy sprite', and with no visible player the movement looked like it wasn't responding. Reverted the UpdatePlayerSprite hide hook. EXPLORE is now a plain visible noclip ghost-walk: you (and Pikachu) glide through walls and across map seams, and control is obvious. Verified tap-by-tap movement in every direction, through Pallet's fence. | ||||
| * | explore: hide player (camera) + fix menu close | Ash Ketchum | 7 days | 1 | -0/+3 |
| | | | | | | | | | | | | | | - UpdatePlayerSprite: when wSlopNoclip is set, jump to .disableSprite so the player sprite is hidden -> true free-roam camera (bankable bank, no ROM0 cost). - SlopExplore was returning carry-set into .exitProceed, which bare-returns and assumes a warp will redraw the screen; since noclip doesn't warp, the menu window lingered. Now it closes like the B path (SlopMenuRestoreFlags + push bank + jp CloseTextDisplay) so the overworld is rebuilt cleanly. - SL0P.md: document EXPLORE noclip camera + the hooks. Verified A/B in Pallet: noclip on -> player gone, walls/seams passable; off -> player back, collision restored, menu closes cleanly. | ||||
| * | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2026-01-17 | 1 | -6/+7 |
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| | * | Use macros to enforce "missable/hide/show object" constraints, and rename ↵ | Rangi | 2026-01-07 | 1 | -1/+1 |
| | | | | | | | | | them to "toggleable objects" (#557) | ||||
| | * | Comment more unreferenced local labels (#550) | Narishma-gb | 2025-12-15 | 1 | -5/+6 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2025-07-02 | 1 | -2/+2 |
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| | * | Replace hardware_constants.asm with hardware.inc (#511) | Rangi | 2025-06-30 | 1 | -2/+2 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2024-09-25 | 1 | -18/+18 |
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| | * | Identify more bit flags (#465) | Sylvie | 2024-09-24 | 1 | -2/+2 |
| | | | | | | | | | | | * Identify more bit flags * Space | ||||
| | * | Identify more flag bits (#464) | Sylvie | 2024-09-23 | 1 | -4/+4 |
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| | * | Identify various flag labels and bit constants (#454) | Sylvie | 2024-07-16 | 1 | -11/+11 |
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| | * | Identify some unused WRAM variables (#453) | Sylvie | 2024-06-15 | 1 | -1/+1 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2023-11-21 | 1 | -3/+3 |
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| | * | Fix inaccurate comment in UpdateNPCSprite | Rangi42 | 2023-11-21 | 1 | -2/+2 |
| | | | | | | | | | Fixes #404 | ||||
| | * | Identify `wSavedCoordIndex` and its other usages | Rangi42 | 2023-11-20 | 1 | -1/+1 |
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| | * | Revert PR #395 | Rangi | 2022-09-26 | 1 | -1/+1 |
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| | * | Bug: Sprites can receive the wrong movement byte (#395) | Vortyne | 2022-09-26 | 1 | -1/+1 |
| | | | | | | | Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com> | ||||
| | * | RGBDS syntax updates (#358) | vulcandth | 2022-06-06 | 1 | -1/+1 |
| | | | | | | | New MACRO and DEF syntax | ||||
| | * | Identify some map object related constants | Rangi | 2020-08-17 | 1 | -41/+41 |
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| | * | Reformat map scripts' coordinate and movement data | Rangi | 2020-07-16 | 1 | -1/+1 |
| | | | | | | | | | 'dbmapcoord' has X, Y order like other coordinate-related data macros | ||||
| | * | Remove c1x*/c2x* comments, use struct offset constants | Rangi | 2020-07-07 | 1 | -96/+103 |
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| | * | Sync coordinate macros with pokecrystal | Rangi | 2020-07-07 | 1 | -2/+2 |
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| | * | Use HIGH() and LOW() | Rangi | 2020-07-07 | 1 | -11/+11 |
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| | * | Specify the ldh instruction, don't turn ld into ldh | Rangi | 2020-07-06 | 1 | -52/+52 |
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| | * | Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow | Rangi | 2020-07-05 | 1 | -25/+25 |
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| | * | Replace raw hex values with HRAM constants | Rangi | 2020-07-03 | 1 | -2/+2 |
| | | | | | | | | | To do: turn constants into labels and use ldh | ||||
| | * | H_CONSTANTNAMES -> hConstantNames | Rangi | 2020-07-03 | 1 | -42/+42 |
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| | * | Fix comment from Y pos to X pos | Akatsuki-py | 2020-05-01 | 1 | -1/+1 |
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| | * | Replace some hard-coded values with constants | Rangi | 2019-07-07 | 1 | -7/+9 |
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| | * | Fix typos in comments | dannye | 2017-06-24 | 1 | -4/+4 |
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| | * | sync tileset WRAM labels | YamaArashi | 2016-06-12 | 1 | -2/+2 |
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| | * | sync engine code with pokeyellow | YamaArashi | 2016-06-12 | 1 | -10/+9 |
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| | * | remove address comments | YamaArashi | 2016-06-11 | 1 | -23/+23 |
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| | * | Macrofy sprite status data in WRA0 | PikalaxALT | 2016-01-29 | 1 | -3/+3 |
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| | * | No more W_ | dannye | 2015-08-30 | 1 | -9/+9 |
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| | * | documented flags and misc. fixes | YamaArashi | 2015-08-29 | 1 | -3/+8 |
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| * | | RGBDS syntax updates (#86) | vulcandth | 2022-06-06 | 1 | -1/+1 |
| | | | | | | | New MACRO and DEF syntax | ||||
| * | | Sync with pokered | dannye | 2020-11-04 | 1 | -226/+233 |
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| * | | Sync with pokered | dannye | 2020-05-20 | 1 | -11/+13 |
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| * | | Port pull request #234 from pokered, and fix bloated Pikachu images | CelestialAmber | 2020-05-03 | 1 | -1/+1 |
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| * | | Rename spritestatedata structs. | luckytyphlosion | 2018-11-18 | 1 | -2/+2 |
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| * | | remove address comments | YamaArashi | 2016-06-11 | 1 | -34/+34 |
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| * | | Merge branch 'master' of https://github.com/pret/pokeyellow | dannye | 2016-06-11 | 1 | -2/+2 |
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| | * \ | Merge branch 'master' of github.com:pret/pokeyellow | pikalaxalt | 2016-06-08 | 1 | -12/+12 |
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| | * | | | Split out pikachu engine functions; sprite state data macros | pikalaxalt | 2016-06-06 | 1 | -2/+2 |
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| * | | | | Sync with pokered | dannye | 2016-06-11 | 1 | -5/+9 |
| | |/ / |/| | | | | | | | | from August 29, 2015 to April 6, 2016 | ||||
| * | | | Clean up white space | dannye | 2016-06-06 | 1 | -12/+12 |
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| * / | overworld item & movement code, cable club code, remove more instances of ↵ | luckytyphlosion | 2015-10-29 | 1 | -147/+332 |
| |/ | | | | | | W_, add PIKAHAPPY_TRADE Also make replace.sh take args | ||||
| * | naming | YamaArashi | 2015-07-19 | 1 | -13/+13 |
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| * | misc | YamaArashi | 2015-07-18 | 1 | -9/+8 |
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