| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Revert "data/facing.asm, titlescreen functions, oam/sprite related functions,... | luckytyphlosion | 2015-10-25 |
| * | data/facing.asm, titlescreen functions, oam/sprite related functions, other m... | luckytyphlosion | 2015-10-24 |
| * | Merge branch 'master' of https://github.com/iimarckus/pokered | luckytyphlosion | 2015-08-30 |
| |\ | |||
| | * | more movement stuff | YamaArashi | 2015-07-15 |
| | * | commented movement stuff | YamaArashi | 2015-07-15 |
| | * | player animations, emotion bubbles, etc. | YamaArashi | 2015-07-14 |
| * | | Add IsTilePassable Function | luckytyphlosion | 2015-05-17 |
| |/ | |||
| * | Commented more sprite and map code | YamaArashi | 2014-09-13 |
| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 |
| * | Try to clean up PrepareOAMData. | yenatch | 2014-05-25 |
