| Commit message (Expand) | Author | Files | Lines |
| 8 days | warp: polish menu (clear bg + hide sprites), 13 destinations, kill the bird | Ash Ketchum | 1 | -1/+1 |
| 2025-11-25 | Avoid magic numbers for most `CopyData` calls (#542) | Rangi | 1 | -3/+3 |
| 2025-11-18 | Use more hardware and graphics constants (#532) | Narishma-gb | 1 | -3/+3 |
| 2025-06-30 | Replace hardware_constants.asm with hardware.inc (#511) | Rangi | 1 | -1/+1 |
| 2024-07-16 | Identify various flag labels and bit constants (#454) | Sylvie | 1 | -16/+16 |
| 2022-07-09 | wOAMBuffer -> wShadowOAM (#95) | Colton G. Rushton | 1 | -12/+12 |
| 2022-07-09 | wOAMBuffer -> wShadowOAM (#370) | Colton G. Rushton | 1 | -12/+12 |
| 2022-06-06 | RGBDS syntax updates (#86) | vulcandth | 1 | -1/+1 |
| 2022-06-06 | RGBDS syntax updates (#358) | vulcandth | 1 | -1/+1 |
| 2020-11-14 | Fix file modes | dannye | 1 | -0/+0 |
| 2020-11-04 | Sync with pokered | dannye | 1 | -66/+52 |
| 2020-07-17 | Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal | Rangi | 1 | -8/+4 |
| 2020-07-07 | Use 'tile' and 'tiles' macros | Rangi | 1 | -20/+16 |
| 2020-07-07 | Sync coordinate macros with pokecrystal | Rangi | 1 | -1/+1 |
| 2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi | 1 | -3/+3 |
| 2020-07-05 | Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow | Rangi | 1 | -18/+18 |
| 2020-07-04 | Port pokecrystal's formatting of text commands and special characters | Rangi | 1 | -6/+6 |
| 2020-07-03 | Add subdirectories to data/ similar to pokecrystal | Rangi | 1 | -1/+1 |
| 2020-06-27 | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | 1 | -4/+4 |
| 2020-06-23 | Move more tables from engine/ to data/ | Rangi | 1 | -8/+2 |
| 2016-06-12 | Remove more address comments | dannye | 1 | -4/+4 |
| 2016-06-12 | sync engine code with pokeyellow | YamaArashi | 1 | -1/+1 |
| 2016-06-11 | sync engine code with pokered | YamaArashi | 1 | -13/+14 |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -26/+26 |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -26/+26 |
| 2016-06-06 | Split out pikachu engine functions; sprite state data macros | pikalaxalt | 1 | -3/+3 |
| 2016-06-06 | Clean up white space | dannye | 1 | -2/+2 |
| 2015-12-29 | More BankF documentation | luckytyphlosion | 1 | -1/+1 |
| 2015-10-18 | Complete documentation of bank3 | luckytyphlosion | 1 | -1/+1 |
| 2015-08-30 | No more W_ | dannye | 1 | -2/+2 |
| 2015-08-30 | Fixes. | luckytyphlosion | 1 | -1/+0 |
| 2015-08-09 | Fix bank1c errors and a few missed bank0 errors. | luckytyphlosion | 1 | -2/+2 |
| 2015-08-05 | Use more lb | dannye | 1 | -4/+4 |
| 2015-08-03 | Attempt to make Yellow buildable, part 6. | luckytyphlosion | 1 | -7/+7 |
| 2015-08-01 | Attempt to make Yellow buildable, part 2. | luckytyphlosion | 1 | -3/+3 |
| 2015-07-24 | more naming variables | YamaArashi | 1 | -2/+2 |
| 2015-07-22 | Rename sound effect files | dannye | 1 | -6/+6 |
| 2015-07-19 | Name sound effects | dannye | 1 | -6/+6 |
| 2015-07-14 | player animations, emotion bubbles, etc. | YamaArashi | 1 | -50/+65 |
| 2015-07-12 | More bank1c documentation. | luckytyphlosion | 1 | -50/+61 |
| 2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 1 | -11/+11 |
| 2015-03-13 | relabel and add comment | YamaArashi | 1 | -1/+1 |
| 2015-03-13 | commented mon_party_sprites.asm | YamaArashi | 1 | -1/+1 |
| 2015-01-27 | Fix some sfx ids | U-Daniel-PC\Daniel | 1 | -1/+1 |
| 2014-09-13 | Commented more sprite and map code | YamaArashi | 1 | -170/+176 |
| 2014-09-09 | Labelled and commented mostly sprite-related things | YamaArashi | 1 | -1/+1 |
| 2014-06-25 | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 1 | -2/+1 |
| 2014-06-16 | Use macros for predef calls/jumps instead of static ids. | yenatch | 1 | -2/+1 |
| 2014-06-16 | Rename predef functions so they aren't excessive in length. | yenatch | 1 | -1/+1 |
| 2014-06-16 | Remove generated "indirect jump" comments. | yenatch | 1 | -1/+1 |