| Commit message (Expand) | Author | Age | Files | Lines | ||
|---|---|---|---|---|---|---|
| ... | ||||||
| * | Commented more sprite and map code | YamaArashi | 2014-09-13 | 1 | -170/+176 | |
| * | Labelled and commented mostly sprite-related things | YamaArashi | 2014-09-09 | 1 | -1/+1 | |
| * | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 2014-06-25 | 1 | -2/+1 | |
| * | Use macros for predef calls/jumps instead of static ids. | yenatch | 2014-06-16 | 1 | -2/+1 | |
| * | Rename predef functions so they aren't excessive in length. | yenatch | 2014-06-16 | 1 | -1/+1 | |
| * | Remove generated "indirect jump" comments. | yenatch | 2014-06-16 | 1 | -1/+1 | |
| * | Use VRAM constants where applicable. | yenatch | 2014-05-29 | 1 | -12/+12 | |
| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 1 | -79/+79 | |
| * | Rename joypad registers. | yenatch | 2014-05-25 | 1 | -4/+4 | |
| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 | 1 | -0/+520 | |
