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2025-11-12Use features of RGBDS 1.0.0 (#537)Rangi1-1/+1
2025-01-28Consistently capitalize `ASSERT` directives (#489)Rangi1-1/+1
2024-09-24Identify more bit flags (#465)Sylvie1-6/+14
2024-07-16Identify various flag labels and bit constants (#454)Sylvie1-14/+13
2023-07-13Add macros, constants, and labels for map scripts and text (#367)vulcandth1-2/+2
2022-07-10Identify some `.asm_*` labelsRangi1-2/+2
2022-07-10Identify some `.asm_*` labelsRangi1-4/+4
2020-11-04Sync with pokereddannye1-69/+53
2020-07-07Sync coordinate macros with pokecrystalRangi1-15/+15
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi1-1/+1
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi1-13/+13
2020-07-05Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi1-6/+6
2020-07-03Replace raw hex values with HRAM constantsRangi1-16/+16
2020-07-03Add subdirectories to data/ similar to pokecrystalRangi1-3/+3
2020-06-27Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi1-6/+6
2020-06-23Move more tables from engine/ to data/Rangi1-22/+6
2020-05-20Sync with pokereddannye1-0/+456
2019-01-01Rename map files, labels, and constants to be consistent and work with Polish...Rangi1-6/+6
2017-06-09Replace deprecated mnemonics by the correct onesAntonio Niño Díaz1-1/+1
2016-12-31split code out of main.asmYamaArashi1-0/+463