| Commit message (Expand) | Author | Files | Lines | |
|---|---|---|---|---|
| 2020-07-07 | Sync coordinate macros with pokecrystal | Rangi | 1 | -15/+15 |
| 2020-07-06 | callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar | Rangi | 1 | -1/+1 |
| 2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi | 1 | -13/+13 |
| 2020-07-05 | Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow | Rangi | 1 | -6/+6 |
| 2020-07-03 | Replace raw hex values with HRAM constants | Rangi | 1 | -16/+16 |
| 2020-07-03 | Add subdirectories to data/ similar to pokecrystal | Rangi | 1 | -3/+3 |
| 2020-06-27 | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | 1 | -6/+6 |
| 2020-06-23 | Move more tables from engine/ to data/ | Rangi | 1 | -22/+6 |
| 2019-01-01 | Rename map files, labels, and constants to be consistent and work with Polish... | Rangi | 1 | -6/+6 |
| 2017-06-09 | Replace deprecated mnemonics by the correct ones | Antonio Niño Díaz | 1 | -1/+1 |
| 2016-12-31 | split code out of main.asm | YamaArashi | 1 | -0/+463 |
