| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | 2020-06-27 | 1 | -6/+6 |
| | | | | Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | ||||
| * | Move more tables from engine/ to data/ | Rangi | 2020-06-23 | 1 | -22/+6 |
| | | | | | This also splits the end of engine/battle/core.asm into engine/battle/effects.asm. | ||||
| * | Rename map files, labels, and constants to be consistent and work with ↵ | Rangi | 2019-01-01 | 1 | -6/+6 |
| | | | | | Polished Map | ||||
| * | Replace deprecated mnemonics by the correct ones | Antonio Niño Díaz | 2017-06-09 | 1 | -1/+1 |
| | | | | | | | | The old mnemonics generate warnings with new versions of rgbds. This patch replaces them by the correct ones. Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com> | ||||
| * | split code out of main.asm | YamaArashi | 2016-12-31 | 1 | -0/+463 |
