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* Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi2020-06-271-6/+6
| | | Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
* Move more tables from engine/ to data/Rangi2020-06-231-22/+6
| | | | This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
* Rename map files, labels, and constants to be consistent and work with ↵Rangi2019-01-011-6/+6
| | | | Polished Map
* Replace deprecated mnemonics by the correct onesAntonio Niño Díaz2017-06-091-1/+1
| | | | | | | The old mnemonics generate warnings with new versions of rgbds. This patch replaces them by the correct ones. Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>
* split code out of main.asmYamaArashi2016-12-311-0/+463