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* Merge branch 'master' of https://github.com/pret/pokereddannye2025-11-121-1/+1
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| * Use features of RGBDS 1.0.0 (#537)Rangi2025-11-121-1/+1
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* | Merge branch 'master' of https://github.com/pret/pokereddannye2025-01-301-1/+1
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| * Consistently capitalize `ASSERT` directives (#489)Rangi2025-01-281-1/+1
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* | Merge branch 'master' of https://github.com/pret/pokereddannye2024-09-251-20/+27
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| * Identify more bit flags (#465)Sylvie2024-09-241-6/+14
| | | | | | | | | | * Identify more bit flags * Space
| * Identify various flag labels and bit constants (#454)Sylvie2024-07-161-14/+13
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* | Merge branch 'master' of https://github.com/pret/pokereddannye2023-11-201-2/+2
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| * Add macros, constants, and labels for map scripts and text (#367)vulcandth2023-07-131-2/+2
| | | | | | This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
* | Merge branch 'master' of https://github.com/pret/pokereddannye2022-09-121-2/+2
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| * Identify some `.asm_*` labelsRangi2022-07-101-4/+4
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| * Sync coordinate macros with pokecrystalRangi2020-07-071-15/+15
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| * callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-061-1/+1
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| * Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-13/+13
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| * Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi2020-07-051-6/+6
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| * Replace raw hex values with HRAM constantsRangi2020-07-031-16/+16
| | | | | | | | To do: turn constants into labels and use ldh
| * Add subdirectories to data/ similar to pokecrystalRangi2020-07-031-3/+3
| | | | | | | | Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
| * Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi2020-06-271-6/+6
| | | | | | Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
| * Move more tables from engine/ to data/Rangi2020-06-231-22/+6
| | | | | | | | This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
| * Rename map files, labels, and constants to be consistent and work with ↵Rangi2019-01-011-6/+6
| | | | | | | | Polished Map
| * Replace deprecated mnemonics by the correct onesAntonio Niño Díaz2017-06-091-1/+1
| | | | | | | | | | | | | | The old mnemonics generate warnings with new versions of rgbds. This patch replaces them by the correct ones. Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>
| * split code out of main.asmYamaArashi2016-12-311-0/+463
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* Identify some `.asm_*` labelsRangi2022-07-101-2/+2
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* Sync with pokereddannye2020-11-041-69/+53
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* Sync with pokereddannye2020-05-201-0/+456