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path: root/engine/overworld/player_state.asm (follow)
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* Merge branch 'master' of https://github.com/pret/pokereddannye2022-09-121-2/+2
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| * Identify some `.asm_*` labelsRangi2022-07-101-4/+4
| * Sync coordinate macros with pokecrystalRangi2020-07-071-15/+15
| * callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-061-1/+1
| * Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-13/+13
| * Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi2020-07-051-6/+6
| * Replace raw hex values with HRAM constantsRangi2020-07-031-16/+16
| * Add subdirectories to data/ similar to pokecrystalRangi2020-07-031-3/+3
| * Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi2020-06-271-6/+6
| * Move more tables from engine/ to data/Rangi2020-06-231-22/+6
| * Rename map files, labels, and constants to be consistent and work with Polish...Rangi2019-01-011-6/+6
| * Replace deprecated mnemonics by the correct onesAntonio Niño Díaz2017-06-091-1/+1
| * split code out of main.asmYamaArashi2016-12-311-0/+463
* Identify some `.asm_*` labelsRangi2022-07-101-2/+2
* Sync with pokereddannye2020-11-041-69/+53
* Sync with pokereddannye2020-05-201-0/+456