| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2020-11-04 | Sync with pokered | dannye | 1 | -272/+0 | |
| 2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi | 1 | -272/+0 | |
| 2020-06-27 | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | 1 | -1/+1 | |
| Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | |||||
| 2020-05-20 | Sync with pokered | dannye | 1 | -114/+114 | |
| 2017-12-30 | Add space between arguments in assembly instructions and remove redundant a ↵ | xCrystal | 1 | -114/+114 | |
| in instructions like add a, x | |||||
| 2016-06-12 | sync engine code with pokeyellow | YamaArashi | 1 | -1/+1 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -12/+12 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -12/+12 | |
| 2015-11-01 | Poke Mart and LearnMove code | luckytyphlosion | 1 | -13/+13 | |
| 2015-08-05 | Use more lb | dannye | 1 | -3/+3 | |
| and other clean up | |||||
| 2015-07-19 | Name sound effects | dannye | 1 | -1/+1 | |
| 2015-07-18 | Consolidate coord macros | dannye | 1 | -2/+2 | |
| 2015-07-17 | money / coins hram constants | YamaArashi | 1 | -1/+1 | |
| 2015-07-14 | named wram variables | YamaArashi | 1 | -5/+5 | |
| 2015-07-12 | named wram variables | YamaArashi | 1 | -47/+65 | |
| 2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 1 | -4/+4 | |
| rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||||
| 2015-02-07 | Named wram symbols | YamaArashi | 1 | -4/+4 | |
| 2015-02-07 | commented menu stuff | YamaArashi | 1 | -7/+7 | |
| 2015-02-07 | serial/trade/misc | YamaArashi | 1 | -7/+7 | |
| 2014-09-13 | Commented more sprite and map code | YamaArashi | 1 | -1/+1 | |
| 2014-09-08 | Add comments regarding menus and sprites | YamaArashi | 1 | -3/+3 | |
| 2014-06-25 | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 1 | -4/+2 | |
| Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | |||||
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | 1 | -41/+41 | |
| For unknown addresses, use "w<address>". Label overleads are still an issue. | |||||
| 2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 1 | -0/+256 | |
