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2025-12-15Comment more unreferenced local labels (#550)Narishma-gb1-1/+1
2025-06-30Use combined hardware constantsRangi421-1/+1
2025-06-30Replace hardware_constants.asm with hardware.inc (#511)Rangi1-5/+5
2024-09-23Identify more flag bits (#464)Sylvie1-1/+1
2024-09-18Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie1-3/+3
2024-07-16Identify various flag labels and bit constants (#454)Sylvie1-19/+19
2023-11-19Name unnamed labels in seafoam islands and pokemon mansion script files (#435)Vortyne1-1/+1
2020-11-04Sync with pokereddannye1-15/+19
2020-10-19Some formatting changesRangi1-4/+8
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi1-1/+1
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi1-6/+6
2020-07-05Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi1-2/+2
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi1-1/+1
2020-06-27Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi1-2/+2
2020-05-20Sync with pokereddannye1-0/+0
2018-11-18Rename spritestatedata structs.luckytyphlosion1-1/+1
2016-06-11remove address commentsYamaArashi1-9/+9
2016-06-06Split out pikachu engine functions; sprite state data macrospikalaxalt1-1/+1
2016-05-31Champion's room; resolve predefspikalaxalt1-0/+1
2016-03-17Split bank3 up.luckytyphlosion1-0/+106