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path: root/engine/overworld/sprite_collisions.asm (follow)
Commit message (Collapse)AuthorAge
* Remove c1x*/c2x* comments, use struct offset constantsRangi2020-07-07
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* Use HIGH() and LOW()Rangi2020-07-07
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* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-06
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* Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi2020-07-05
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* Replace raw hex values with HRAM constantsRangi2020-07-03
| | | | To do: turn constants into labels and use ldh
* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-03
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* Add subdirectories to engine/ similar to pokecrystalRangi2020-07-02