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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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2020-06-27
Organize gfx/
Rangi
4
-7
/
+9
2020-06-27
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Rangi
22
-46
/
+46
2020-06-23
Move more tables from engine/ to data/
Rangi
7
-109
/
+13
2020-05-24
use rept macro
akatsuki-py
1
-9
/
+2
2020-05-01
Fix comment from Y pos to X pos
Akatsuki-py
1
-1
/
+1
2019-07-27
Update audio macro names
dannye
1
-1
/
+1
2019-07-07
Replace some hard-coded values with constants
Rangi
1
-7
/
+9
2019-01-01
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
4
-11
/
+11
2017-12-30
Add space between arguments in assembly instructions and remove redundant a i...
xCrystal
3
-342
/
+342
2017-10-29
Catch a missed hide/show ID
dannye
1
-1
/
+1
2017-06-24
Fix typos in comments
dannye
2
-6
/
+6
2017-06-09
Replace deprecated mnemonics by the correct ones
Antonio Niño Díaz
2
-2
/
+2
2016-12-31
use text constants in poison.asm
YamaArashi
1
-2
/
+2
2016-12-31
split code out of main.asm
YamaArashi
10
-0
/
+1209
2016-09-17
split bank 1 into files
YamaArashi
1
-0
/
+29
2016-09-17
pull some bank 1 code out of main.asm
YamaArashi
1
-0
/
+356
2016-07-27
Redo audio header macro
dannye
1
-1
/
+1
2016-07-18
Clean up text commands
dannye
6
-8
/
+10
2016-06-12
sync tileset WRAM labels
YamaArashi
1
-2
/
+2
2016-06-12
sync engine code with pokeyellow
YamaArashi
10
-58
/
+57
2016-06-12
Remove the last address comments
dannye
1
-1
/
+1
2016-06-11
remove address comments
YamaArashi
25
-198
/
+198
2016-05-22
dbw door tiles
pikalaxalt
1
-26
/
+13
2016-01-29
Macrofy sprite status data in WRA0
PikalaxALT
1
-3
/
+3
2016-01-03
Fix game time labels
PikalaxALT
1
-1
/
+1
2015-08-30
No more W_
dannye
15
-63
/
+63
2015-08-29
documented flags and misc. fixes
YamaArashi
1
-3
/
+8
2015-08-12
named more variables
YamaArashi
3
-10
/
+10
2015-08-10
No more $C8
dannye
1
-3
/
+3
2015-08-09
Replace some hardcoded data sizes
dannye
4
-4
/
+6
2015-08-08
commented audio code
YamaArashi
4
-33
/
+33
2015-08-07
named CountSetBits output variable
YamaArashi
1
-17
/
+17
2015-08-05
Use more lb
dannye
7
-15
/
+15
2015-07-25
yet more naming
YamaArashi
3
-20
/
+20
2015-07-24
more naming variables
YamaArashi
3
-4
/
+4
2015-07-24
named more functions
YamaArashi
2
-30
/
+28
2015-07-24
named animation functions/variables
YamaArashi
4
-102
/
+107
2015-07-23
fixed hram aliases and named wram var
YamaArashi
1
-2
/
+2
2015-07-23
clean up wram aliases
YamaArashi
2
-3
/
+3
2015-07-22
Unify audio bank references
dannye
1
-1
/
+1
2015-07-22
Rename sound effect files
dannye
2
-8
/
+8
2015-07-21
named most of the used events
YamaArashi
1
-1
/
+1
2015-07-20
enumerate events
YamaArashi
2
-5
/
+2
2015-07-19
constants for flag actions
YamaArashi
1
-4
/
+4
2015-07-19
naming
YamaArashi
1
-13
/
+13
2015-07-19
replace uses of minus one
YamaArashi
1
-1
/
+1
2015-07-19
jpab/jpba macros
YamaArashi
2
-6
/
+2
2015-07-19
Name sound effects
dannye
9
-15
/
+15
2015-07-18
small changes
YamaArashi
2
-13
/
+16
2015-07-18
misc
YamaArashi
3
-36
/
+35
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