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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
Files
Lines
*
Organize gfx/
Rangi
2020-06-27
4
-7
/
+9
*
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Rangi
2020-06-27
22
-46
/
+46
*
Move more tables from engine/ to data/
Rangi
2020-06-23
7
-109
/
+13
*
use rept macro
akatsuki-py
2020-05-24
1
-9
/
+2
*
Fix comment from Y pos to X pos
Akatsuki-py
2020-05-01
1
-1
/
+1
*
Update audio macro names
dannye
2019-07-27
1
-1
/
+1
*
Replace some hard-coded values with constants
Rangi
2019-07-07
1
-7
/
+9
*
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
2019-01-01
4
-11
/
+11
*
Add space between arguments in assembly instructions and remove redundant a i...
xCrystal
2017-12-30
3
-342
/
+342
*
Catch a missed hide/show ID
dannye
2017-10-29
1
-1
/
+1
*
Merge pull request #167 from Pokechu22/rgbds-0.3.3
yenatch
2017-09-29
2
-2
/
+2
|
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*
Replace deprecated mnemonics by the correct ones
Antonio Niño Díaz
2017-06-09
2
-2
/
+2
*
|
Fix typos in comments
dannye
2017-06-24
2
-6
/
+6
|
/
*
use text constants in poison.asm
YamaArashi
2016-12-31
1
-2
/
+2
*
split code out of main.asm
YamaArashi
2016-12-31
10
-0
/
+1209
*
split bank 1 into files
YamaArashi
2016-09-17
1
-0
/
+29
*
pull some bank 1 code out of main.asm
YamaArashi
2016-09-17
1
-0
/
+356
*
Redo audio header macro
dannye
2016-07-27
1
-1
/
+1
*
Merge branch 'master' of https://github.com/pret/pokered
dannye
2016-07-18
9
-59
/
+58
|
\
|
*
sync tileset WRAM labels
YamaArashi
2016-06-12
1
-2
/
+2
|
*
sync engine code with pokeyellow
YamaArashi
2016-06-12
10
-58
/
+57
*
|
Clean up text commands
dannye
2016-07-18
6
-8
/
+10
|
/
*
Remove the last address comments
dannye
2016-06-12
1
-1
/
+1
*
remove address comments
YamaArashi
2016-06-11
25
-198
/
+198
*
dbw door tiles
pikalaxalt
2016-05-22
1
-26
/
+13
*
Macrofy sprite status data in WRA0
PikalaxALT
2016-01-29
1
-3
/
+3
*
Fix game time labels
PikalaxALT
2016-01-03
1
-1
/
+1
*
No more W_
dannye
2015-08-30
15
-63
/
+63
*
documented flags and misc. fixes
YamaArashi
2015-08-29
1
-3
/
+8
*
named more variables
YamaArashi
2015-08-12
3
-10
/
+10
*
No more $C8
dannye
2015-08-10
1
-3
/
+3
*
Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-08-10
5
-50
/
+50
|
\
|
*
commented audio code
YamaArashi
2015-08-08
4
-33
/
+33
|
*
named CountSetBits output variable
YamaArashi
2015-08-07
1
-17
/
+17
*
|
Replace some hardcoded data sizes
dannye
2015-08-09
4
-4
/
+6
|
/
*
Use more lb
dannye
2015-08-05
7
-15
/
+15
*
yet more naming
YamaArashi
2015-07-25
3
-20
/
+20
*
more naming variables
YamaArashi
2015-07-24
3
-4
/
+4
*
named more functions
YamaArashi
2015-07-24
2
-30
/
+28
*
named animation functions/variables
YamaArashi
2015-07-24
4
-102
/
+107
*
fixed hram aliases and named wram var
YamaArashi
2015-07-23
1
-2
/
+2
*
clean up wram aliases
YamaArashi
2015-07-23
2
-3
/
+3
*
Merge pull request #107 from YamaArashi/master
Daniel Harding
2015-07-22
2
-5
/
+2
|
\
|
*
named most of the used events
YamaArashi
2015-07-21
1
-1
/
+1
|
*
enumerate events
YamaArashi
2015-07-20
2
-5
/
+2
*
|
Unify audio bank references
dannye
2015-07-22
1
-1
/
+1
*
|
Rename sound effect files
dannye
2015-07-22
2
-8
/
+8
|
/
*
constants for flag actions
YamaArashi
2015-07-19
1
-4
/
+4
*
naming
YamaArashi
2015-07-19
1
-13
/
+13
*
replace uses of minus one
YamaArashi
2015-07-19
1
-1
/
+1
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