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* pull some bank 1 code out of main.asmYamaArashi2016-09-171-0/+356
* Redo audio header macrodannye2016-07-271-1/+1
* Merge branch 'master' of https://github.com/pret/pokereddannye2016-07-189-59/+58
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| * sync tileset WRAM labelsYamaArashi2016-06-121-2/+2
| * sync engine code with pokeyellowYamaArashi2016-06-1210-58/+57
* | Clean up text commandsdannye2016-07-186-8/+10
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* Remove the last address commentsdannye2016-06-121-1/+1
* remove address commentsYamaArashi2016-06-1125-198/+198
* dbw door tilespikalaxalt2016-05-221-26/+13
* Macrofy sprite status data in WRA0PikalaxALT2016-01-291-3/+3
* Fix game time labelsPikalaxALT2016-01-031-1/+1
* No more W_dannye2015-08-3015-63/+63
* documented flags and misc. fixesYamaArashi2015-08-291-3/+8
* named more variablesYamaArashi2015-08-123-10/+10
* No more $C8dannye2015-08-101-3/+3
* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-08-105-50/+50
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| * commented audio codeYamaArashi2015-08-084-33/+33
| * named CountSetBits output variableYamaArashi2015-08-071-17/+17
* | Replace some hardcoded data sizesdannye2015-08-094-4/+6
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* Use more lbdannye2015-08-057-15/+15
* yet more namingYamaArashi2015-07-253-20/+20
* more naming variablesYamaArashi2015-07-243-4/+4
* named more functionsYamaArashi2015-07-242-30/+28
* named animation functions/variablesYamaArashi2015-07-244-102/+107
* fixed hram aliases and named wram varYamaArashi2015-07-231-2/+2
* clean up wram aliasesYamaArashi2015-07-232-3/+3
* Merge pull request #107 from YamaArashi/masterDaniel Harding2015-07-222-5/+2
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| * named most of the used eventsYamaArashi2015-07-211-1/+1
| * enumerate eventsYamaArashi2015-07-202-5/+2
* | Unify audio bank referencesdannye2015-07-221-1/+1
* | Rename sound effect filesdannye2015-07-222-8/+8
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* constants for flag actionsYamaArashi2015-07-191-4/+4
* namingYamaArashi2015-07-191-13/+13
* replace uses of minus oneYamaArashi2015-07-191-1/+1
* jpab/jpba macrosYamaArashi2015-07-192-6/+2
* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-195-49/+51
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| * small changesYamaArashi2015-07-182-13/+16
| * miscYamaArashi2015-07-183-36/+35
* | Name sound effectsdannye2015-07-199-15/+15
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* Consolidate coord macrosdannye2015-07-183-5/+5
* fix variable namingYamaArashi2015-07-182-11/+11
* money / coins hram constantsYamaArashi2015-07-172-9/+9
* intro stuffYamaArashi2015-07-171-1/+1
* More direction constantsdannye2015-07-172-11/+12
* more movement stuffYamaArashi2015-07-153-61/+71
* commented movement stuffYamaArashi2015-07-153-155/+174
* named wram variablesYamaArashi2015-07-142-7/+7
* hall of fame / creditsYamaArashi2015-07-142-3/+3
* player animations, emotion bubbles, etc.YamaArashi2015-07-145-63/+88
* Use more screen dimension constantsdannye2015-07-142-3/+3