| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | commented mon_party_sprites.asm | YamaArashi | 2015-03-13 | 1 | -1/+1 | |
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| * | Rename some labels | YamaArashi | 2015-02-08 | 2 | -5/+5 | |
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| * | Named wram symbols | YamaArashi | 2015-02-07 | 3 | -9/+9 | |
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| * | commented battle stuff | YamaArashi | 2015-02-07 | 1 | -8/+9 | |
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| * | commented menu stuff | YamaArashi | 2015-02-07 | 1 | -7/+7 | |
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| * | serial/trade/misc | YamaArashi | 2015-02-07 | 3 | -79/+79 | |
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| * | Fix some sfx ids | U-Daniel-PC\Daniel | 2015-01-27 | 1 | -1/+1 | |
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| * | Clean up white space, fix label typo | U-Daniel-PC\Daniel | 2015-01-22 | 1 | -1/+1 | |
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| * | Rename hVBlank* constants to h*. | yenatch | 2014-09-23 | 1 | -3/+3 | |
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| * | Commented/labelled misc functions | YamaArashi | 2014-09-14 | 5 | -93/+102 | |
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| * | Commented more sprite and map code | YamaArashi | 2014-09-13 | 15 | -235/+241 | |
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| * | Labelled and commented mostly sprite-related things | YamaArashi | 2014-09-09 | 11 | -170/+179 | |
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| * | Add comments regarding menus and sprites | YamaArashi | 2014-09-08 | 2 | -10/+13 | |
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| * | Labelled many functions/variables | YamaArashi | 2014-08-08 | 2 | -6/+6 | |
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| * | Commented function | YamaArashi | 2014-07-28 | 1 | -4/+4 | |
| | | | | | | - Named and commented Func_4c70. - Removed gfx/diagonal_lines.png, which is not actually graphics. | |||||
| * | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 2014-06-25 | 6 | -14/+7 | |
| | | | | | | | Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | |||||
| * | Use macros for predef calls/jumps instead of static ids. | yenatch | 2014-06-16 | 7 | -32/+16 | |
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| * | Use macros to define predefs. | yenatch | 2014-06-16 | 1 | -1/+1 | |
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| * | Rename predef functions so they aren't excessive in length. | yenatch | 2014-06-16 | 4 | -4/+4 | |
| | | | | | | This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway. | |||||
| * | Remove generated "indirect jump" comments. | yenatch | 2014-06-16 | 5 | -6/+6 | |
| | | | | | The destination is obvious when using the predef macro. | |||||
| * | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 2014-06-14 | 2 | -2/+2 | |
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| * | Clean up music bank references | U-Fish-PC\Daniel | 2014-06-09 | 2 | -3/+3 | |
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| * | Remove redundant dimensions in image filenames. | yenatch | 2014-05-30 | 1 | -1/+1 | |
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| * | Use VRAM constants where applicable. | yenatch | 2014-05-29 | 7 | -25/+25 | |
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| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 24 | -484/+484 | |
| | | | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue. | |||||
| * | Split out item fragment code. | yenatch | 2014-05-25 | 1 | -0/+55 | |
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| * | Split out overworld object movement. | yenatch | 2014-05-25 | 1 | -0/+858 | |
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| * | Try to clean up PrepareOAMData. | yenatch | 2014-05-25 | 1 | -0/+178 | |
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| * | Label BCD math predefs. | yenatch | 2014-05-25 | 1 | -1/+1 | |
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| * | Rename joypad registers. | yenatch | 2014-05-25 | 3 | -8/+8 | |
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| * | Comment some more bank 0 functions. | yenatch | 2014-05-23 | 1 | -1/+1 | |
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| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 | 22 | -0/+3647 | |
