index
:
pokeyellow.git
master
Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
git daemon user
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
engine
/
overworld
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
commented mon_party_sprites.asm
YamaArashi
2015-03-13
1
-1
/
+1
*
Rename some labels
YamaArashi
2015-02-08
2
-5
/
+5
*
Named wram symbols
YamaArashi
2015-02-07
3
-9
/
+9
*
commented battle stuff
YamaArashi
2015-02-07
1
-8
/
+9
*
commented menu stuff
YamaArashi
2015-02-07
1
-7
/
+7
*
serial/trade/misc
YamaArashi
2015-02-07
3
-79
/
+79
*
Fix some sfx ids
U-Daniel-PC\Daniel
2015-01-27
1
-1
/
+1
*
Clean up white space, fix label typo
U-Daniel-PC\Daniel
2015-01-22
1
-1
/
+1
*
Rename hVBlank* constants to h*.
yenatch
2014-09-23
1
-3
/
+3
*
Commented/labelled misc functions
YamaArashi
2014-09-14
5
-93
/
+102
*
Commented more sprite and map code
YamaArashi
2014-09-13
15
-235
/
+241
*
Labelled and commented mostly sprite-related things
YamaArashi
2014-09-09
11
-170
/
+179
*
Add comments regarding menus and sprites
YamaArashi
2014-09-08
2
-10
/
+13
*
Labelled many functions/variables
YamaArashi
2014-08-08
2
-6
/
+6
*
Commented function
YamaArashi
2014-07-28
1
-4
/
+4
*
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
2014-06-25
6
-14
/
+7
*
Use macros for predef calls/jumps instead of static ids.
yenatch
2014-06-16
7
-32
/
+16
*
Use macros to define predefs.
yenatch
2014-06-16
1
-1
/
+1
*
Rename predef functions so they aren't excessive in length.
yenatch
2014-06-16
4
-4
/
+4
*
Remove generated "indirect jump" comments.
yenatch
2014-06-16
5
-6
/
+6
*
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
2014-06-14
2
-2
/
+2
*
Clean up music bank references
U-Fish-PC\Daniel
2014-06-09
2
-3
/
+3
*
Remove redundant dimensions in image filenames.
yenatch
2014-05-30
1
-1
/
+1
*
Use VRAM constants where applicable.
yenatch
2014-05-29
7
-25
/
+25
*
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-26
24
-484
/
+484
*
Split out item fragment code.
yenatch
2014-05-25
1
-0
/
+55
*
Split out overworld object movement.
yenatch
2014-05-25
1
-0
/
+858
*
Try to clean up PrepareOAMData.
yenatch
2014-05-25
1
-0
/
+178
*
Label BCD math predefs.
yenatch
2014-05-25
1
-1
/
+1
*
Rename joypad registers.
yenatch
2014-05-25
3
-8
/
+8
*
Comment some more bank 0 functions.
yenatch
2014-05-23
1
-1
/
+1
*
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
2014-05-22
22
-0
/
+3647
[prev]