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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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path:
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engine
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pikachu_pic_animation.asm
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*
Merge branch 'master' of https://github.com/pret/pokeyellow
dannye
2016-06-11
1
-2183
/
+21
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\
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Split out Pikachu-related data
pikalaxalt
2016-06-06
1
-470
/
+19
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*
Split out pikachu engine functions; sprite state data macros
pikalaxalt
2016-06-06
1
-1712
/
+1
|
*
Resolve hardcoded WRAM labels in engine/printer.asm
pikalaxalt
2016-06-05
1
-1
/
+1
*
|
Sync with pokered
dannye
2016-06-11
1
-3
/
+3
*
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Clean up white space
dannye
2016-06-06
1
-20
/
+20
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/
*
Vermilion Fan Club
pikalaxalt
2016-05-31
1
-5
/
+5
*
Bill's House
pikalaxalt
2016-05-30
1
-8
/
+8
*
Pewter Pokecenter
pikalaxalt
2016-05-29
1
-5
/
+5
*
All Pikachu emotion gfx have been labeled
pikalaxalt
2016-05-25
1
-158
/
+158
*
Move stuff around and disassemble a random function
pikalaxalt
2016-05-25
1
-0
/
+607
*
Replace pcm arguments with pcm file labels
pikalaxalt
2016-05-25
1
-416
/
+0
*
Fully disassemble pikachu pic animation scripts
pikalaxalt
2016-05-25
1
-61
/
+330
*
I'm pretty sure these are graphics pointers
pikalaxalt
2016-05-25
1
-119
/
+135
*
More playing around with pikapic script disasm
pikalaxalt
2016-05-25
1
-35
/
+110
*
Make some sense out of the pic animations
pikalaxalt
2016-05-25
1
-0
/
+2898