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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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engine
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pokemon
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learn_move.asm
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2026-01-17
1
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+3
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Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)
Narishma-gb
2025-11-27
1
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+3
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2025-07-02
1
-2
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+2
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Replace hardware_constants.asm with hardware.inc (#511)
Rangi
2025-06-30
1
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+2
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2024-09-25
1
-6
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+6
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Identify more flag bits (#464)
Sylvie
2024-09-23
1
-4
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+4
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Identify remaining uses of `wd0b5` and `wd11e` (#463)
Sylvie
2024-09-18
1
-1
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+1
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Identify wcd6d as wNameBuffer and others (#455)
Sylvie
2024-07-24
1
-1
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+1
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Merge remote-tracking branch 'remotes/pokered/master'
Rangi
2021-11-23
1
-1
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+1
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Refactorize check button pressed (#340)
Yoann Fievez
2021-11-05
1
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+1
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2021-03-25
1
-1
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+1
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Verify data table and name list sizes with assertion macros
Rangi
2021-03-25
1
-1
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+1
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Fixes #312
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Identify hUILayoutFlags
Rangi
2021-02-13
1
-6
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+6
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Identify hUILayoutFlags and hPikachuSpriteVRAMOffset
Rangi
2021-02-13
1
-6
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+6
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2020-11-14
1
-0
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+0
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Fix file modes
dannye
2020-11-14
1
-0
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+0
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Sync coordinate macros with pokecrystal
Rangi
2020-07-07
1
-4
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+4
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callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
2020-07-06
1
-1
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+1
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Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-06
1
-4
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+4
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Port pokecrystal's formatting of text commands and special characters
Rangi
2020-07-04
1
-21
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+21
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H_CONSTANTNAMES -> hConstantNames
Rangi
2020-07-03
1
-6
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+6
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Add subdirectories to engine/ similar to pokecrystal
Rangi
2020-07-02
1
-0
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+226
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Sync with pokered
dannye
2020-11-04
1
-0
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+250