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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Files
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2026-06-14
Rename wd49b to wPikachuEmotionModifier (#156)
Yoann Fievez
1
-1
/
+1
2025-12-15
Comment more unreferenced local labels (#550)
Narishma-gb
2
-3
/
+3
2025-12-01
Update `StatusScreen`, add `*_STATS_BOX` constants (#546)
Narishma-gb
1
-38
/
+32
2025-11-27
Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)
Narishma-gb
8
-60
/
+73
2025-11-25
Avoid magic numbers for most `CopyData` calls (#542)
Rangi
1
-1
/
+1
2025-11-23
Use `ld_hli_a_string` macro to make byte-by-byte strings more obvious (#540)
Rangi
1
-25
/
+5
2025-11-12
Use features of RGBDS 1.0.0 (#537)
Rangi
4
-31
/
+31
2025-09-10
Misc. naming and cleanup (#139)
Narishma-gb
3
-8
/
+8
2025-09-03
Label and constant cleanup (#528)
Narishma-gb
2
-3
/
+4
2025-06-30
Replace hardware_constants.asm with hardware.inc (#511)
Rangi
3
-9
/
+9
2025-05-25
Use more ldpikacry
dannye
2
-4
/
+4
2025-04-02
Use constants for PP masks instead of magic numbers (#504)
edave64
1
-1
/
+1
2025-01-28
Consistently capitalize `ASSERT` directives (#489)
Rangi
1
-1
/
+1
2025-01-28
Miscellaneous cleanup (#488)
Rangi
1
-1
/
+3
2024-11-17
Fix comments around battle evolution code (#120)
TiKevin83
1
-1
/
+1
2024-09-29
Rename off-by-one wram labels
dannye
1
-1
/
+1
2024-09-23
Identify more flag bits (#464)
Sylvie
2
-5
/
+5
2024-09-18
Identify remaining uses of `wd0b5` and `wd11e` (#463)
Sylvie
7
-32
/
+33
2024-08-04
Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)
Sylvie
5
-22
/
+22
2024-07-24
Identify wcd6d as wNameBuffer and others (#455)
Sylvie
3
-5
/
+5
2024-07-16
Identify various flag labels and bit constants (#454)
Sylvie
4
-22
/
+22
2024-06-15
Identify some unused WRAM variables (#453)
Sylvie
1
-1
/
+1
2023-11-21
Rename `EV_*` constants to `EVOLVE_*` like pokecrystal (#407)
SatoMew
1
-3
/
+3
2022-06-17
Rename `SLP` to `SLP_MASK` (#89)
vulcandth
1
-1
/
+1
2022-06-17
Rename `SLP` to `SLP_MASK` (#361)
vulcandth
1
-1
/
+1
2021-11-05
Refactorize check button pressed (#340)
Yoann Fievez
2
-4
/
+4
2021-08-28
wcf4b -> wStringBuffer
Rangi
1
-3
/
+3
2021-04-27
Use {interpolation} to generate sequences of RAM labels
Rangi
3
-10
/
+10
2021-04-08
Trim extra newlines from some files
Rangi
1
-1
/
+0
2021-04-08
Trim extra newlines from some files
Rangi
1
-1
/
+0
2021-03-25
Verify data table and name list sizes with assertion macros
Rangi
3
-4
/
+4
2021-02-13
Identify hUILayoutFlags
Rangi
2
-7
/
+7
2021-02-13
Identify hUILayoutFlags and hPikachuSpriteVRAMOffset
Rangi
2
-7
/
+7
2020-11-29
Label and document hFFD7 more accurately
SatoMew
2
-8
/
+8
2020-11-14
Fix file modes
dannye
6
-0
/
+0
2020-11-05
Remove trailing whitespace
Rangi
1
-1
/
+1
2020-11-05
Remove trailing whitespace
Rangi
1
-1
/
+1
2020-11-05
Sync more with pokered
Rangi
2
-37
/
+4
2020-11-04
Sync with pokered
dannye
10
-0
/
+2902
2020-07-16
Define constants for default trainer DVs
Rangi
1
-2
/
+2
2020-07-07
Use 'tile' and 'tiles' macros
Rangi
2
-15
/
+13
2020-07-07
Sync coordinate macros with pokecrystal
Rangi
4
-56
/
+56
2020-07-06
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
6
-9
/
+9
2020-07-06
Specify the ldh instruction, don't turn ld into ldh
Rangi
6
-81
/
+81
2020-07-05
Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow
Rangi
1
-3
/
+3
2020-07-05
Port _RemovePokemon documentation from pokeyellow
Rangi
1
-33
/
+33
2020-07-04
Port pokecrystal's formatting of text commands and special characters
Rangi
4
-69
/
+72
2020-07-04
Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...
Rangi
1
-2
/
+2
2020-07-03
Move more code from home.asm to home/
Rangi
1
-0
/
+1
2020-07-03
H_CONSTANTNAMES -> hConstantNames
Rangi
6
-41
/
+41
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