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2026-06-14Rename wd49b to wPikachuEmotionModifier (#156)Yoann Fievez
2025-12-15Comment more unreferenced local labels (#550)Narishma-gb
2025-12-01Update `StatusScreen`, add `*_STATS_BOX` constants (#546)Narishma-gb
2025-11-27Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)Narishma-gb
2025-11-25Avoid magic numbers for most `CopyData` calls (#542)Rangi
2025-11-23Use `ld_hli_a_string` macro to make byte-by-byte strings more obvious (#540)Rangi
2025-11-12Use features of RGBDS 1.0.0 (#537)Rangi
2025-09-10Misc. naming and cleanup (#139)Narishma-gb
2025-09-03Label and constant cleanup (#528)Narishma-gb
2025-06-30Replace hardware_constants.asm with hardware.inc (#511)Rangi
2025-05-25Use more ldpikacrydannye
2025-04-02Use constants for PP masks instead of magic numbers (#504)edave64
2025-01-28Consistently capitalize `ASSERT` directives (#489)Rangi
2025-01-28Miscellaneous cleanup (#488)Rangi
2024-11-17Fix comments around battle evolution code (#120)TiKevin83
2024-09-29Rename off-by-one wram labelsdannye
2024-09-23Identify more flag bits (#464)Sylvie
2024-09-18Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie
2024-08-04Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie
2024-07-24Identify wcd6d as wNameBuffer and others (#455)Sylvie
2024-07-16Identify various flag labels and bit constants (#454)Sylvie
2024-06-15Identify some unused WRAM variables (#453)Sylvie
2023-11-21Rename `EV_*` constants to `EVOLVE_*` like pokecrystal (#407)SatoMew
2022-06-17Rename `SLP` to `SLP_MASK` (#89)vulcandth
2022-06-17Rename `SLP` to `SLP_MASK` (#361)vulcandth
2021-11-05Refactorize check button pressed (#340)Yoann Fievez
2021-08-28wcf4b -> wStringBufferRangi
2021-04-27Use {interpolation} to generate sequences of RAM labelsRangi
2021-04-08Trim extra newlines from some filesRangi
2021-04-08Trim extra newlines from some filesRangi
2021-03-25Verify data table and name list sizes with assertion macrosRangi
2021-02-13Identify hUILayoutFlagsRangi
2021-02-13Identify hUILayoutFlags and hPikachuSpriteVRAMOffsetRangi
2020-11-29Label and document hFFD7 more accuratelySatoMew
2020-11-14Fix file modesdannye
2020-11-05Remove trailing whitespaceRangi
2020-11-05Remove trailing whitespaceRangi
2020-11-05Sync more with pokeredRangi
2020-11-04Sync with pokereddannye
2020-07-16Define constants for default trainer DVsRangi
2020-07-07Use 'tile' and 'tiles' macrosRangi
2020-07-07Sync coordinate macros with pokecrystalRangi
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi
2020-07-05Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi
2020-07-05Port _RemovePokemon documentation from pokeyellowRangi
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi
2020-07-04Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...Rangi
2020-07-03Move more code from home.asm to home/Rangi
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi