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This variable serves as an override for Pikachu's emotion following specific events like refusing a Thunder Stone. It is automatically cleared when its mood normalizes.
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* Name some printer/diploma routines
* Name `wd434`
* Name `NAME_LENGTH_JP`
* Rename `callabd`/`calladb` to `farcall`/`callfar`
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* Label cleanup, add some constants instead of raw numbers
* Rename load/save game functions to be more explicit
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Co-authored-by: SatoMew <SatoMew@users.noreply.github.com>
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the bug that allows item evolutions to happen after battles is patched here in Yellow where it isn't in Red/Blue. Updated a comment to reflect this.
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Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
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Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
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Fixes #319
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Fixes #312
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by rgbds 0.4.0)
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