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* Use {interpolation} to generate sequences of RAM labelsRangi2021-04-273-10/+10
| | | | Fixes #319
* Trim extra newlines from some filesRangi2021-04-081-1/+0
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* Verify data table and name list sizes with assertion macrosRangi2021-03-253-4/+4
| | | | Fixes #312
* Identify hUILayoutFlagsRangi2021-02-132-7/+7
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* Label and document hFFD7 more accuratelySatoMew2020-11-292-8/+8
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* Fix file modesdannye2020-11-146-0/+0
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* Remove trailing whitespaceRangi2020-11-051-1/+1
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* Define constants for default trainer DVsRangi2020-07-161-2/+2
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* Use 'tile' and 'tiles' macrosRangi2020-07-072-15/+13
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* Sync coordinate macros with pokecrystalRangi2020-07-074-56/+56
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* callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-066-9/+9
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* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-066-81/+81
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* Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi2020-07-051-3/+3
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* Port _RemovePokemon documentation from pokeyellowRangi2020-07-051-33/+33
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* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-044-69/+72
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* Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵Rangi2020-07-041-2/+2
| | | | by rgbds 0.4.0)
* Move more code from home.asm to home/Rangi2020-07-031-0/+1
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* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-036-41/+41
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* Add subdirectories to data/ similar to pokecrystalRangi2020-07-032-2/+2
| | | | Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
* Add subdirectories to engine/ similar to pokecrystalRangi2020-07-0210-0/+2638