| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | 2020-06-27 | 1 | -1/+1 |
| | | | | Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | ||||
| * | Add space between arguments in assembly instructions and remove redundant a ↵ | xCrystal | 2017-12-30 | 1 | -33/+33 |
| | | | | | in instructions like add a, x | ||||
| * | Replace hardcoded address offset | dannye | 2017-12-02 | 1 | -1/+1 |
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| * | sync engine code with pokeyellow | YamaArashi | 2016-06-12 | 1 | -2/+4 |
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| * | Remove the last address comments | dannye | 2016-06-12 | 1 | -1/+1 |
| | | | | | | except for wram.asm and sram.asm also delete unused yellow file | ||||
| * | remove address comments | YamaArashi | 2016-06-11 | 1 | -38/+38 |
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| * | No more W_ | dannye | 2015-08-30 | 1 | -3/+3 |
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| * | named more variables | YamaArashi | 2015-08-12 | 1 | -3/+3 |
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| * | More joypad constants | dannye | 2015-08-11 | 1 | -1/+1 |
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| * | Replace hardcoded name lengths with NAME_LENGTH | dannye | 2015-08-10 | 1 | -2/+2 |
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| * | Use better wram labels in sram | dannye | 2015-08-10 | 1 | -24/+24 |
| | | | | | this way, sram doesn't have to refer to the actual content of wram | ||||
| * | Use more lb | dannye | 2015-08-05 | 1 | -3/+3 |
| | | | | | and other clean up | ||||
| * | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | 2015-07-19 | 1 | -83/+98 |
| |\ | | | | | | | | | | | Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm | ||||
| | * | misc | YamaArashi | 2015-07-18 | 1 | -83/+98 |
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| * | | Name sound effects | dannye | 2015-07-19 | 1 | -2/+2 |
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| * | Consolidate coord macros | dannye | 2015-07-18 | 1 | -9/+9 |
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| * | menu stuff | YamaArashi | 2015-07-15 | 1 | -6/+6 |
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| * | hall of fame / credits | YamaArashi | 2015-07-14 | 1 | -4/+4 |
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| * | Use more screen dimension constants | dannye | 2015-07-14 | 1 | -1/+1 |
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| * | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | 2015-07-14 | 1 | -1/+1 |
| |\ | | | | | | | | | Conflicts: engine/town_map.asm | ||||
| | * | menu wram variable names | YamaArashi | 2015-07-13 | 1 | -1/+1 |
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| * | | Use more *Coord | dannye | 2015-07-14 | 1 | -1/+1 |
| |/ | | | | | | also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it | ||||
| * | Clean up sram | dannye | 2015-07-05 | 1 | -80/+80 |
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| * | Merge pull request https://github.com/iimarckus/pokered/pull/95 from ↵ | dannye | 2015-07-05 | 1 | -59/+59 |
| |\ | | | | | | | | | | | luckytyphlosion/master and related bug fixes | ||||
| | * | Update save.asm | luckytyphlosion | 2015-04-26 | 1 | -1/+1 |
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| | * | Replaced all direct addresses with labels. | luckytyphlosion | 2015-04-26 | 1 | -52/+52 |
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| | * | Replaced Box Direct Addresses with Labels. | luckytyphlosion | 2015-04-26 | 1 | -6/+6 |
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| * | | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 2015-07-03 | 1 | -25/+25 |
| |/ | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | ||||
| * | fixed hp bar wram label and misc | YamaArashi | 2015-02-07 | 1 | -1/+1 |
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| * | commented battle stuff | YamaArashi | 2015-02-07 | 1 | -4/+4 |
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| * | commented menu stuff | YamaArashi | 2015-02-07 | 1 | -3/+3 |
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| * | serial/trade/misc | YamaArashi | 2015-02-07 | 1 | -1/+1 |
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| * | Merge remote-tracking branch 'YamaArashi/master' | yenatch | 2014-09-20 | 1 | -96/+96 |
| |\ | | | | | | | | | | | | | | | | | | | Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm | ||||
| | * | Commented/labelled misc functions | YamaArashi | 2014-09-14 | 1 | -96/+96 |
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| * | | Use PARTY_LENGTH and related constants in menu and hud code. | yenatch | 2014-08-22 | 1 | -5/+5 |
| |/ | | | | | This should allow reducing PARTY_LENGTH to work as intended. Increasing it also works provided space is provided in wram, but breaks pc/saving. | ||||
| * | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 2014-06-25 | 1 | -18/+9 |
| | | | | | | | Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | ||||
| * | Hall of Fame sram labels and related constants. | yenatch | 2014-06-14 | 1 | -18/+20 |
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| * | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 2014-06-14 | 1 | -4/+4 |
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| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 1 | -55/+55 |
| | | | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue. | ||||
| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 | 1 | -0/+698 |
