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* Sync with pokereddannye2020-11-041-682/+0
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* Sync with pokereddannye2020-05-201-27/+27
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* fix some constantsyenatch2018-04-011-1/+1
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* sync engine code with pokeredYamaArashi2016-06-111-1/+1
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* remove address commentsYamaArashi2016-06-111-43/+43
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* Clean up white spacedannye2016-06-061-4/+4
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* Minor fixesluckytyphlosion2016-01-091-1/+1
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* Complete documentation of bank3luckytyphlosion2015-10-181-2/+2
| | | | | Also: split out bcd predefs from yellow/main.asm, start removing traces of W_
* more annotations on ModifyPikachuHappinessPikalaxALT2015-10-111-1/+1
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* engine/save.asmluckytyphlosion2015-09-071-146/+122
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* named more variablesYamaArashi2015-08-121-3/+3
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* More joypad constantsdannye2015-08-111-1/+1
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* Replace hardcoded name lengths with NAME_LENGTHdannye2015-08-101-2/+2
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* Use better wram labels in sramdannye2015-08-101-24/+24
| | | | this way, sram doesn't have to refer to the actual content of wram
* Use more lbdannye2015-08-051-3/+3
| | | | and other clean up
* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-191-83/+98
|\ | | | | | | | | | | Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm
| * miscYamaArashi2015-07-181-83/+98
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* | Name sound effectsdannye2015-07-191-2/+2
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* Consolidate coord macrosdannye2015-07-181-9/+9
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* menu stuffYamaArashi2015-07-151-6/+6
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* hall of fame / creditsYamaArashi2015-07-141-4/+4
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* Use more screen dimension constantsdannye2015-07-141-1/+1
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* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-141-1/+1
|\ | | | | | | | | Conflicts: engine/town_map.asm
| * menu wram variable namesYamaArashi2015-07-131-1/+1
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* | Use more *Coorddannye2015-07-141-1/+1
|/ | | | | | also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it
* Clean up sramdannye2015-07-051-80/+80
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* Merge pull request https://github.com/iimarckus/pokered/pull/95 from ↵dannye2015-07-051-59/+59
|\ | | | | | | | | | | luckytyphlosion/master and related bug fixes
| * Update save.asmluckytyphlosion2015-04-261-1/+1
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| * Replaced all direct addresses with labels.luckytyphlosion2015-04-261-52/+52
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| * Replaced Box Direct Addresses with Labels.luckytyphlosion2015-04-261-6/+6
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* | Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-031-25/+25
|/ | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
* fixed hp bar wram label and miscYamaArashi2015-02-071-1/+1
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* commented battle stuffYamaArashi2015-02-071-4/+4
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* commented menu stuffYamaArashi2015-02-071-3/+3
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* serial/trade/miscYamaArashi2015-02-071-1/+1
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* Merge remote-tracking branch 'YamaArashi/master'yenatch2014-09-201-96/+96
|\ | | | | | | | | | | | | | | | | | | Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm
| * Commented/labelled misc functionsYamaArashi2014-09-141-96/+96
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* | Use PARTY_LENGTH and related constants in menu and hud code.yenatch2014-08-221-5/+5
|/ | | | | This should allow reducing PARTY_LENGTH to work as intended. Increasing it also works provided space is provided in wram, but breaks pc/saving.
* Use *Coord instead of FuncCoordU-Fish-PC\Daniel2014-06-251-18/+9
| | | | | | Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses
* Hall of Fame sram labels and related constants.yenatch2014-06-141-18/+20
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* Use monster struct macros in wram. Rename related labels for consistency.yenatch2014-06-141-4/+4
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* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-55/+55
| | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue.
* Pull a lot of engine out of main.asmU-Fish-PC\Daniel2014-05-221-0/+698