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* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-191-83/+98
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| * miscYamaArashi2015-07-181-83/+98
* | Name sound effectsdannye2015-07-191-2/+2
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* Consolidate coord macrosdannye2015-07-181-9/+9
* menu stuffYamaArashi2015-07-151-6/+6
* hall of fame / creditsYamaArashi2015-07-141-4/+4
* Use more screen dimension constantsdannye2015-07-141-1/+1
* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-141-1/+1
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| * menu wram variable namesYamaArashi2015-07-131-1/+1
* | Use more *Coorddannye2015-07-141-1/+1
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* Clean up sramdannye2015-07-051-80/+80
* Merge pull request https://github.com/iimarckus/pokered/pull/95 from luckytyp...dannye2015-07-051-59/+59
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| * Update save.asmluckytyphlosion2015-04-261-1/+1
| * Replaced all direct addresses with labels.luckytyphlosion2015-04-261-52/+52
| * Replaced Box Direct Addresses with Labels.luckytyphlosion2015-04-261-6/+6
* | Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-031-25/+25
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* fixed hp bar wram label and miscYamaArashi2015-02-071-1/+1
* commented battle stuffYamaArashi2015-02-071-4/+4
* commented menu stuffYamaArashi2015-02-071-3/+3
* serial/trade/miscYamaArashi2015-02-071-1/+1
* Merge remote-tracking branch 'YamaArashi/master'yenatch2014-09-201-96/+96
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| * Commented/labelled misc functionsYamaArashi2014-09-141-96/+96
* | Use PARTY_LENGTH and related constants in menu and hud code.yenatch2014-08-221-5/+5
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* Use *Coord instead of FuncCoordU-Fish-PC\Daniel2014-06-251-18/+9
* Hall of Fame sram labels and related constants.yenatch2014-06-141-18/+20
* Use monster struct macros in wram. Rename related labels for consistency.yenatch2014-06-141-4/+4
* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-55/+55
* Pull a lot of engine out of main.asmU-Fish-PC\Daniel2014-05-221-0/+698