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* Sync with pokereddannye2020-11-041-891/+0
* Sync with pokereddannye2020-05-201-2/+3
* Fix warnings about deprecated mnemonics on newer builds of rgbdsPokechu222017-09-251-1/+1
* remove address commentsYamaArashi2016-06-111-55/+55
* BankD misc functionsluckytyphlosion2015-12-051-68/+73
* engine/menu/start_menu.asmluckytyphlosion2015-11-151-3/+3
* Merge branch 'master' of https://github.com/iimarckus/pokeredluckytyphlosion2015-08-301-310/+330
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| * commented SGB palette stuffYamaArashi2015-08-121-3/+3
| * commented audio codeYamaArashi2015-08-081-2/+2
| * Use more lbdannye2015-08-051-1/+1
| * constants for PrintNumberYamaArashi2015-07-291-1/+1
| * named animation functions/variablesYamaArashi2015-07-241-3/+3
| * Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-191-1/+1
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| | * miscYamaArashi2015-07-181-1/+1
| * | Name sound effectsdannye2015-07-191-5/+5
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| * Consolidate coord macrosdannye2015-07-181-13/+13
| * Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-141-287/+307
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| | * comment slot machineYamaArashi2015-07-131-286/+306
| | * menu wram variable namesYamaArashi2015-07-131-1/+1
| * | Use more *Coorddannye2015-07-141-2/+2
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| * TX_ASMU-Daniel-PC\Daniel2015-07-031-1/+1
| * Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-031-5/+5
* | Build only YellowU-Daniel-PC\Daniel2015-08-011-9/+1
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* commented menu stuffYamaArashi2015-02-071-1/+1
* serial/trade/miscYamaArashi2015-02-071-3/+3
* Add Yellow’s slot machine graphics.IIMarckus2014-10-211-0/+3
* Kill version.asm.IIMarckus2014-10-171-2/+2
* Merge remote-tracking branch 'YamaArashi/master'yenatch2014-09-201-5/+5
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| * Commented more sprite and map codeYamaArashi2014-09-131-4/+4
| * Labelled and commented mostly sprite-related thingsYamaArashi2014-09-091-1/+1
* | Use hram constants for remaining joypad variables.yenatch2014-08-301-1/+1
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* Use macros for predef calls/jumps instead of static ids.yenatch2014-06-161-6/+3
* Rename predef functions so they aren't excessive in length.yenatch2014-06-161-1/+1
* Use VRAM constants where applicable.yenatch2014-05-291-6/+6
* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-79/+79
* Label BCD math predefs.yenatch2014-05-251-2/+2
* Rename GetJoypadState -> Joypad.yenatch2014-05-251-1/+1
* Rename random number function and hram labels.yenatch2014-05-241-2/+2
* Pull a lot of engine out of main.asmU-Fish-PC\Daniel2014-05-221-0/+873