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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
*
wOAMBuffer -> wShadowOAM (#370)
Colton G. Rushton
2022-07-09
*
wcf4b -> wStringBuffer
Rangi
2021-08-28
*
Fix file modes
dannye
2020-11-14
*
Identify some map object related constants
Rangi
2020-08-17
*
Revise some map scripts, mostly for getting items
Rangi
2020-07-16
*
Use 'tile' and 'tiles' macros
Rangi
2020-07-07
*
Sync coordinate macros with pokecrystal
Rangi
2020-07-07
*
Use HIGH() and LOW()
Rangi
2020-07-07
*
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
2020-07-06
*
Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-06
*
Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow
Rangi
2020-07-05
*
Port pokecrystal's formatting of text commands and special characters
Rangi
2020-07-04
*
Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...
Rangi
2020-07-04
*
H_CONSTANTNAMES -> hConstantNames
Rangi
2020-07-03
*
Add subdirectories to data/ similar to pokecrystal
Rangi
2020-07-03
*
Add subdirectories to engine/ similar to pokecrystal
Rangi
2020-07-02