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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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titlescreen.asm
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Author
Age
Files
Lines
*
Build only Yellow
U-Daniel-PC\Daniel
2015-08-01
1
-16
/
+0
*
fixed hp bar wram label and misc
YamaArashi
2015-02-07
1
-6
/
+6
*
serial/trade/misc
YamaArashi
2015-02-07
1
-2
/
+2
*
Kill version.asm.
IIMarckus
2014-10-17
1
-6
/
+6
*
Rename hVBlank* constants to h*.
yenatch
2014-09-23
1
-8
/
+8
*
Commented/labelled misc functions
YamaArashi
2014-09-14
1
-1
/
+1
*
Labelled many functions/variables
YamaArashi
2014-08-08
1
-8
/
+8
*
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
2014-06-25
1
-12
/
+6
*
Remove generated "indirect jump" comments.
yenatch
2014-06-16
1
-2
/
+2
*
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
2014-06-14
1
-1
/
+1
*
Clean up music bank references
U-Fish-PC\Daniel
2014-06-09
1
-1
/
+1
*
Use VRAM constants where applicable.
yenatch
2014-05-29
1
-11
/
+11
*
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-26
1
-23
/
+23
*
Rename joypad registers.
yenatch
2014-05-25
1
-1
/
+1
*
Rename random number function and hram labels.
yenatch
2014-05-24
1
-1
/
+1
*
Comment some more bank 0 functions.
yenatch
2014-05-23
1
-2
/
+2
*
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
2014-05-22
1
-0
/
+396