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* Sync with pokereddannye2020-11-041-370/+0
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* Fix warnings about deprecated mnemonics on newer builds of rgbdsPokechu222017-09-251-1/+1
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* Merge branch 'master' of https://github.com/pret/pokeyellow into merge-pokereddannye2016-06-121-2/+2
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| * sync engine code with pokeredYamaArashi2016-06-111-3/+3
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* | Remove more address commentsdannye2016-06-121-12/+12
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* remove address commentsYamaArashi2016-06-111-19/+19
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* Merge branch 'master' of github.com:pret/pokeyellowpikalaxalt2016-06-111-1/+1
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| * Merge branch 'master' of https://github.com/pret/pokeyellowdannye2016-06-111-65/+74
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* | | Character dict; surfing minigame; printer debugpikalaxalt2016-06-111-1/+1
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* | Merge branch 'master' of github.com:pret/pokeyellowpikalaxalt2016-06-081-6/+0
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| * Clean up white spacedannye2016-06-061-8/+8
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* | Printer labelspikalaxalt2016-06-071-61/+76
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* oak_speech2.asmluckytyphlosion2015-11-011-1/+1
| | | | Also replace W_RIVALNAME with wRivalName
* Revert "Revert "data/facing.asm, titlescreen functions, oam/sprite related ↵luckytyphlosion2015-10-261-245/+216
| | | | | | functions, other misc functions"" This reverts commit c8ddbe7566120d74a5078d5a9031a6c5befde00d.
* Revert "data/facing.asm, titlescreen functions, oam/sprite related ↵luckytyphlosion2015-10-251-216/+245
| | | | | | functions, other misc functions" This reverts commit 3a5d7ec05db9ce1156863983a0427396d6f6f49b.
* data/facing.asm, titlescreen functions, oam/sprite related functions, other ↵luckytyphlosion2015-10-241-245/+216
| | | | | | misc functions Also rename pcm-related functions.
* Merge branch 'master' of https://github.com/iimarckus/pokeredluckytyphlosion2015-08-301-132/+148
|\ | | | | | | Doesn't build.
| * named more variablesYamaArashi2015-08-121-1/+1
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| * commented SGB palette stuffYamaArashi2015-08-121-2/+2
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| * Replace hardcoded name lengths with NAME_LENGTHdannye2015-08-101-2/+2
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| * Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-08-101-3/+3
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| | * commented audio codeYamaArashi2015-08-081-3/+3
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| * | Replace some hardcoded data sizesdannye2015-08-091-11/+4
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| * Use more lbdannye2015-08-051-2/+2
| | | | | | | | and other clean up
| * jpab/jpba macrosYamaArashi2015-07-191-3/+1
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| * Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-191-1/+1
| |\ | | | | | | | | | | | | | | | Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm
| | * miscYamaArashi2015-07-181-1/+1
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| * | Name sound effectsdannye2015-07-191-2/+2
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| * Consolidate coord macrosdannye2015-07-181-6/+6
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| * title / diploma / vending machineYamaArashi2015-07-171-88/+107
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| * hall of fame / creditsYamaArashi2015-07-141-3/+3
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| * Use more screen dimension constantsdannye2015-07-141-1/+1
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| * use constant for bg transfer dest hram varYamaArashi2015-07-121-1/+1
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| * Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-031-23/+23
| | | | | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
* | Build only YellowU-Daniel-PC\Daniel2015-08-011-16/+0
|/ | | | | | | | | | | | | | | | | | | Conflicts: gfx/intro_nido_1.6x6.png gfx/intro_nido_2.6x6.png gfx/intro_nido_3.6x6.png gfx/redgreenversion.png text.asm text/maps/cerulean_trade_house.asm text/maps/copycats_house_1f.asm text/maps/daycare_2.asm text/maps/museum_2f.asm text/maps/oaks_lab.asm text/maps/pewter_gym.asm text/maps/route_9_1.asm text/maps/school.asm text/maps/vermilion_gym_1.asm yellow/main.asm
* fixed hp bar wram label and miscYamaArashi2015-02-071-6/+6
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* serial/trade/miscYamaArashi2015-02-071-2/+2
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* Kill version.asm.IIMarckus2014-10-171-6/+6
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* Rename hVBlank* constants to h*.yenatch2014-09-231-8/+8
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* Commented/labelled misc functionsYamaArashi2014-09-141-1/+1
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* Labelled many functions/variablesYamaArashi2014-08-081-8/+8
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* Use *Coord instead of FuncCoordU-Fish-PC\Daniel2014-06-251-12/+6
| | | | | | Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses
* Remove generated "indirect jump" comments.yenatch2014-06-161-2/+2
| | | | The destination is obvious when using the predef macro.
* Use monster struct macros in wram. Rename related labels for consistency.yenatch2014-06-141-1/+1
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* Clean up music bank referencesU-Fish-PC\Daniel2014-06-091-1/+1
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* Use VRAM constants where applicable.yenatch2014-05-291-11/+11
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* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-23/+23
| | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue.
* Rename joypad registers.yenatch2014-05-251-1/+1
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* Rename random number function and hram labels.yenatch2014-05-241-1/+1
| | | | | | | GenRandom -> Random GenRandomInBattle -> BattleRandom H_RAND1 -> hRandomAdd H_RAND2 -> hRandomSub
* Comment some more bank 0 functions.yenatch2014-05-231-2/+2
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