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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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trade.asm
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Author
Age
Files
Lines
*
overworld item & movement code, cable club code, remove more instances of W_,...
luckytyphlosion
2015-10-29
1
-3
/
+3
*
add border constant and clear up misnomer
YamaArashi
2015-08-14
1
-5
/
+5
*
named more variables
YamaArashi
2015-08-12
1
-1
/
+1
*
commented SGB palette stuff
YamaArashi
2015-08-12
1
-6
/
+6
*
Replace hardcoded name lengths with NAME_LENGTH
dannye
2015-08-10
1
-4
/
+4
*
Replace some hardcoded data sizes
dannye
2015-08-09
1
-4
/
+4
*
Use more lb
dannye
2015-08-05
1
-5
/
+5
*
named animation functions/variables
YamaArashi
2015-07-24
1
-6
/
+6
*
jpab/jpba macros
YamaArashi
2015-07-19
1
-3
/
+1
*
Name sound effects
dannye
2015-07-19
1
-2
/
+2
*
Consolidate coord macros
dannye
2015-07-18
1
-16
/
+16
*
Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-07-14
1
-3
/
+10
|
\
|
*
more trade comments/fixes
YamaArashi
2015-07-12
1
-3
/
+10
*
|
Use more *Coord
dannye
2015-07-14
1
-1
/
+1
|
/
*
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
2015-07-03
1
-1
/
+1
*
commented trade amim functions
YamaArashi
2015-03-14
1
-148
/
+241
*
relabel and add comment
YamaArashi
2015-03-13
1
-2
/
+2
*
commented mon_party_sprites.asm
YamaArashi
2015-03-13
1
-3
/
+3
*
serial/trade/misc
YamaArashi
2015-02-07
1
-185
/
+186
*
Rename hVBlank* constants to h*.
yenatch
2014-09-23
1
-3
/
+3
*
Merge remote-tracking branch 'YamaArashi/master'
yenatch
2014-09-20
1
-6
/
+6
|
\
|
*
Commented/labelled misc functions
YamaArashi
2014-09-14
1
-1
/
+1
|
*
Commented more sprite and map code
YamaArashi
2014-09-13
1
-2
/
+2
|
*
Labelled many functions/variables
YamaArashi
2014-08-08
1
-3
/
+3
*
|
Use move animation constants instead of static values.
yenatch
2014-09-17
1
-6
/
+6
|
/
*
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
2014-06-25
1
-30
/
+15
*
Use macros for predef calls/jumps instead of static ids.
yenatch
2014-06-16
1
-2
/
+1
*
Remove generated "indirect jump" comments.
yenatch
2014-06-16
1
-1
/
+1
*
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
2014-06-14
1
-3
/
+3
*
Use VRAM constants where applicable.
yenatch
2014-05-29
1
-7
/
+7
*
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-26
1
-65
/
+65
*
Comment some more bank 0 functions.
yenatch
2014-05-23
1
-4
/
+4
*
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
2014-05-22
1
-0
/
+770