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* Clean up item comments (#443)SatoMew2023-12-181-11/+17
* Correct StarterDex function comment (#440)colawsol2023-12-061-1/+1
* Delete a couple EOL whitespace.vulcandth2023-11-221-1/+1
* Fix a few usages of EFFECTIVEdannye2023-11-213-4/+3
* Fix inaccurate comment in UpdateNPCSpriteRangi422023-11-211-2/+2
* Get rid of wEvosMoves, MAX_EVOLUTIONS, and EVOLUTION_SIZERangi422023-11-211-5/+5
* Use some more constants in place of raw numbersRangi422023-11-211-16/+16
* Replace some `$a` with `EFFECTIVE` (#399)RainbowMetalPigeon2023-11-211-2/+2
* Rename `EV_*` constants to `EVOLVE_*` like pokecrystal (#407)SatoMew2023-11-212-4/+4
* Use MEGA_PUNCH constant in explosion animation routine (#434)BlueZangoose2023-11-212-8/+10
* Identify `wSavedCoordIndex` and its other usagesRangi422023-11-205-7/+7
* Add `bigdw` and `dc` data macrosRangi422023-11-206-82/+56
* Identify the unnamed HRAM variables and one WRAM label (#438)Vortyne2023-11-203-23/+23
* Name unnamed labels in seafoam islands and pokemon mansion script files (#435)Vortyne2023-11-191-1/+1
* Identify more map script labelsRangi422023-11-181-12/+12
* .calculateHPBarCoords incorrectly referenced OAMvulcandth2023-11-171-1/+1
* Add constants for wMapConnections bits and group map header wram labelsLinus Unnebäck2023-11-171-1/+1
* Use PSN constant in PoisonEffect routine (#426)strager2023-09-201-1/+1
* Improve comment about the "ED" tile bug (#421)SatoMew2023-07-161-3/+2
* Use charmap in link_battle_versus_text (#415)Linus Unnebäck2023-07-161-2/+2
* Thoroughly document debug code (#410)SatoMew2023-07-158-78/+95
* Add macros, constants, and labels for map scripts and text (#367)vulcandth2023-07-135-7/+7
* Name some unnamed animation constants (#396)Vortyne2023-03-253-11/+11
* Complete and improve debug name labels (#408)SatoMew2023-02-264-17/+27
* Revert PR #395Rangi2022-09-261-1/+1
* Bug: Sprites can receive the wrong movement byte (#395)Vortyne2022-09-261-1/+1
* Change names of move subanimations to be meaningful (#389)BlueZangoose2022-09-253-21/+22
* Use a SPRITE_SET_LENGTH constantRangi2022-09-241-4/+4
* Add constants and table macros for the map sprite sets (#392)Rangi2022-09-241-34/+38
* Use the same music headers as pokecrystal (#382)Rangi2022-08-116-10/+10
* Update comments related to Swift and Substitute checks (#380)SatoMew2022-08-111-2/+2
* Replace Hard-Coded Number With Constant (#381)Chatot44442022-08-111-1/+1
* Clarify how Metronome picks a moveRangi2022-07-261-2/+3
* Identify some `.asm_*` labelsRangi2022-07-1017-76/+77
* Sync Pokédex rating text with pokeyellowRangi2022-07-101-51/+51
* Identify Pokédex rating textRangi2022-07-101-48/+48
* wOAMBuffer -> wShadowOAM (#370)Colton G. Rushton2022-07-0924-95/+95
* party_struct constants and ExchangeBytes size (#364)vulcandth2022-07-041-3/+3
* Stop_reducing_move_anim_flashing_Dream_Eater -> Stop_reducing_move_anim_flash...vulcandth2022-06-301-1/+1
* VC ExchangeBytes Aliases (#363)vulcandth2022-06-221-3/+3
* `cp MR_FUJIS_HOUSE` -> `cp POKEMON_TOWER_7F + 1`Rangi2022-06-171-1/+1
* Rename `SLP` to `SLP_MASK` (#361)vulcandth2022-06-174-14/+14
* RGBDS syntax updates (#358)vulcandth2022-06-0612-18/+18
* Improved Virtual Console patch identifiers (#357)vulcandth2022-06-067-51/+53
* Add hSerialConnectionStatus vc_assert (#354)vulcandth2022-04-171-0/+8
* Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)vulcandth2022-03-267-20/+88
* Gen 1's Minimize graphic was not a complete 8x8 tileRangi2022-03-041-2/+10
* Use ~X instead of $ff ^ XRangi2021-11-233-4/+4
* Add some constants for options (#344)Yoann Fievez2021-11-055-11/+10
* Refactorize check button pressed (#340)Yoann Fievez2021-11-0515-48/+48