| Commit message (Expand) | Author | Age |
| * | Trim extra newlines from some files | Rangi | 2021-04-08 |
| * | Fix incorrect sfx id | dannye | 2021-03-30 |
| * | Verify data table and name list sizes with assertion macros | Rangi | 2021-03-25 |
| * | Clean up handling of extra effective status effects | dannye | 2021-02-21 |
| * | Identify hUILayoutFlags | Rangi | 2021-02-13 |
| * | Delete unnecessary comment | SatoMew | 2020-11-29 |
| * | Update related tile animation constants | SatoMew | 2020-11-29 |
| * | Label and document hFFD7 more accurately | SatoMew | 2020-11-29 |
| * | Keep wGrassMons and wWaterMons together with a UNION | Rangi | 2020-11-28 |
| * | Fix file modes | dannye | 2020-11-14 |
| * | Use more joypad constants | dannye | 2020-11-07 |
| * | Use STARTER1 and STARTER2 for the title screen | Rangi | 2020-11-07 |
| * | Sync more with pokeyellow | Rangi | 2020-11-06 |
| * | Sync more with pokeyellow | Rangi | 2020-11-05 |
| * | Remove trailing whitespace | Rangi | 2020-11-05 |
| * | Sync more with pokeyellow | Rangi | 2020-11-05 |
| * | All battle back pictures end with "b" | Rangi | 2020-11-05 |
| * | Sync home and macro code with pokeyellow | Rangi | 2020-11-05 |
| * | Port some formatting from pokeyellow | Rangi | 2020-11-04 |
| * | Some formatting changes | Rangi | 2020-10-19 |
| * | Replace ghost Marowak's ambiguous constant | SatoMew | 2020-09-22 |
| * | Define a constant for the ghost Marowak (hard-coded throughout the engine, li... | Rangi | 2020-08-31 |
| * | Use constants to delineate map types, and factor out more data | Rangi | 2020-08-31 |
| * | Document more hidden object data and behavior | Rangi | 2020-08-30 |
| * | Separate splash screen, intro, and credits (like pokegold/pokecrystal) | Rangi | 2020-08-28 |
| * | Identify some map object related constants | Rangi | 2020-08-17 |
| * | Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1) | Rangi | 2020-07-21 |
| * | Add comments associating constants with data, and identify some more data | Rangi | 2020-07-20 |
| * | Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal | Rangi | 2020-07-17 |
| * | Define constants for subanimations' base coords and frame block modes | Rangi | 2020-07-17 |
| * | Identify remaining tilemap IDs | Rangi | 2020-07-17 |
| * | SONY -> RIVAL | Rangi | 2020-07-17 |
| * | Update sprite names | Rangi | 2020-07-17 |
| * | $c9 was "の" in Japanese | Rangi | 2020-07-16 |
| * | Factor out animation tilemaps | Rangi | 2020-07-16 |
| * | Define constants for subanimation transform types | Rangi | 2020-07-16 |
| * | Use a battle_anim macro for move animations' special effects and subanimations | Rangi | 2020-07-16 |
| * | Use a macro for BattleTransition_DoubleCircle data | Rangi | 2020-07-16 |
| * | Un-deduplicate gfx/intro_credits/gengar.png's tiles | Rangi | 2020-07-16 |
| * | Separate move/battle animation data from move data (to do: further identify a... | Rangi | 2020-07-16 |
| * | $ec = "▷" | Rangi | 2020-07-16 |
| * | Reformat map scripts' coordinate and movement data | Rangi | 2020-07-16 |
| * | Revise some map scripts, mostly for getting items | Rangi | 2020-07-16 |
| * | Define constants for default trainer DVs | Rangi | 2020-07-16 |
| * | Disassemble the BLUEMONS.GB debug ROM | Rangi | 2020-07-15 |
| * | Factor out spinner tiles from RocketHideoutB2F since they're also used by Vir... | Rangi | 2020-07-14 |
| * | Clean up some data, using macros for multiline list entries | Rangi | 2020-07-14 |
| * | Factor out MapBadgeFlags and EscapeRopeTilesets data tables | Rangi | 2020-07-08 |
| * | Identify SPRITESTATEDATA2_ORIGFACINGDIRECTION | Rangi | 2020-07-07 |
| * | Use 'tile' and 'tiles' macros | Rangi | 2020-07-07 |