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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
*
Clean up prizes data.
Marcus Huderle
2015-01-24
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Better documenting for GetMachinePrice and TechnicalMachinePrices.
Marcus Huderle
2015-01-24
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Clean up white space, fix label typo
U-Daniel-PC\Daniel
2015-01-22
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fix duplicate labels
xCrystal
2015-01-21
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some constants in stat up/down effects
xCrystal
2015-01-20
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rename some labels
xCrystal
2015-01-20
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add commentary to move effects
xCrystal
2015-01-20
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add commentary
xCrystal
2015-01-04
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Clean up type names.
yenatch
2014-12-10
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Fix typo introduced in last commit.
IIMarckus
2014-10-22
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Add Yellow’s slot machine graphics.
IIMarckus
2014-10-21
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Kill version.asm.
IIMarckus
2014-10-17
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Minor comment/label improvements in Cinnabar Lab.
IIMarckus
2014-10-16
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Better document the “can encounter Pokémon outside grass” code.
IIMarckus
2014-10-10
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Add a lot of Yellow text changes.
IIMarckus
2014-10-10
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Add Yellow player/rival names.
IIMarckus
2014-10-09
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Accidentally committed .orig files from merge dff0cdeb.
yenatch
2014-09-23
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Rename hVBlank* constants to h*.
yenatch
2014-09-23
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Merge remote-tracking branch 'YamaArashi/master'
yenatch
2014-09-20
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Commented/labelled misc functions
YamaArashi
2014-09-14
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Commented more sprite and map code
YamaArashi
2014-09-13
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Labelled and commented mostly sprite-related things
YamaArashi
2014-09-09
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Add comments regarding menus and sprites
YamaArashi
2014-09-08
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Labelled many functions/variables
YamaArashi
2014-08-08
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Commented function
YamaArashi
2014-07-28
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Use move animation constants instead of static values.
yenatch
2014-09-17
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Use hram constants for remaining joypad variables.
yenatch
2014-08-30
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Use PARTY_LENGTH and related constants in menu and hud code.
yenatch
2014-08-22
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Fix static banks passed into GetName.
yenatch
2014-08-07
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/
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S_SPRITEBUFFER0 static address
U-Fish-PC\Daniel
2014-06-25
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Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
2014-06-25
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Use macros for predef calls/jumps instead of static ids.
yenatch
2014-06-16
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Use macros to define predefs.
yenatch
2014-06-16
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Rename predef functions so they aren't excessive in length.
yenatch
2014-06-16
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Remove generated "indirect jump" comments.
yenatch
2014-06-16
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Hall of Fame sram labels and related constants.
yenatch
2014-06-14
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Use monster struct macros in wram. Rename related labels for consistency.
yenatch
2014-06-14
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Use MAX_LEVEL instead of 100/$64
U-Fish-PC\Daniel
2014-06-10
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More music bank references
U-Fish-PC\Daniel
2014-06-10
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Clean up music bank references
U-Fish-PC\Daniel
2014-06-09
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Comment SGB packets.
yenatch
2014-06-06
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Merge remote-tracking branch 'danny/master'
yenatch
2014-06-06
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Relabel a few missed map scripts and TheEndTextString
U-Fish-PC\Daniel
2014-05-31
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Merge branch 'master' of https://github.com/yenatch/pokered
U-Fish-PC\Daniel
2014-05-30
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Fix IsDungeonMap comments
U-Fish-PC\Daniel
2014-05-30
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Label and comment BattleTransition
U-Fish-PC\Daniel
2014-05-29
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Split out joypad code from main.asm.
yenatch
2014-05-31
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/
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Remove redundant dimensions in image filenames.
yenatch
2014-05-30
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Use VRAM constants where applicable.
yenatch
2014-05-29
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/
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More wOAMBuffer references.
yenatch
2014-05-27
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