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* Clean up item comments (#443)SatoMew2023-12-18
* Correct StarterDex function comment (#440)colawsol2023-12-06
* Delete a couple EOL whitespace.vulcandth2023-11-22
* Fix a few usages of EFFECTIVEdannye2023-11-21
* Fix inaccurate comment in UpdateNPCSpriteRangi422023-11-21
* Get rid of wEvosMoves, MAX_EVOLUTIONS, and EVOLUTION_SIZERangi422023-11-21
* Use some more constants in place of raw numbersRangi422023-11-21
* Replace some `$a` with `EFFECTIVE` (#399)RainbowMetalPigeon2023-11-21
* Rename `EV_*` constants to `EVOLVE_*` like pokecrystal (#407)SatoMew2023-11-21
* Use MEGA_PUNCH constant in explosion animation routine (#434)BlueZangoose2023-11-21
* Identify `wSavedCoordIndex` and its other usagesRangi422023-11-20
* Add `bigdw` and `dc` data macrosRangi422023-11-20
* Identify the unnamed HRAM variables and one WRAM label (#438)Vortyne2023-11-20
* Name unnamed labels in seafoam islands and pokemon mansion script files (#435)Vortyne2023-11-19
* Identify more map script labelsRangi422023-11-18
* .calculateHPBarCoords incorrectly referenced OAMvulcandth2023-11-17
* Add constants for wMapConnections bits and group map header wram labelsLinus Unnebäck2023-11-17
* Use PSN constant in PoisonEffect routine (#426)strager2023-09-20
* Improve comment about the "ED" tile bug (#421)SatoMew2023-07-16
* Use charmap in link_battle_versus_text (#415)Linus Unnebäck2023-07-16
* Thoroughly document debug code (#410)SatoMew2023-07-15
* Add macros, constants, and labels for map scripts and text (#367)vulcandth2023-07-13
* Name some unnamed animation constants (#396)Vortyne2023-03-25
* Complete and improve debug name labels (#408)SatoMew2023-02-26
* Revert PR #395Rangi2022-09-26
* Bug: Sprites can receive the wrong movement byte (#395)Vortyne2022-09-26
* Change names of move subanimations to be meaningful (#389)BlueZangoose2022-09-25
* Use a SPRITE_SET_LENGTH constantRangi2022-09-24
* Add constants and table macros for the map sprite sets (#392)Rangi2022-09-24
* Use the same music headers as pokecrystal (#382)Rangi2022-08-11
* Update comments related to Swift and Substitute checks (#380)SatoMew2022-08-11
* Replace Hard-Coded Number With Constant (#381)Chatot44442022-08-11
* Clarify how Metronome picks a moveRangi2022-07-26
* Identify some `.asm_*` labelsRangi2022-07-10
* Sync Pokédex rating text with pokeyellowRangi2022-07-10
* Identify Pokédex rating textRangi2022-07-10
* wOAMBuffer -> wShadowOAM (#370)Colton G. Rushton2022-07-09
* party_struct constants and ExchangeBytes size (#364)vulcandth2022-07-04
* Stop_reducing_move_anim_flashing_Dream_Eater -> Stop_reducing_move_anim_flash...vulcandth2022-06-30
* VC ExchangeBytes Aliases (#363)vulcandth2022-06-22
* `cp MR_FUJIS_HOUSE` -> `cp POKEMON_TOWER_7F + 1`Rangi2022-06-17
* Rename `SLP` to `SLP_MASK` (#361)vulcandth2022-06-17
* RGBDS syntax updates (#358)vulcandth2022-06-06
* Improved Virtual Console patch identifiers (#357)vulcandth2022-06-06
* Add hSerialConnectionStatus vc_assert (#354)vulcandth2022-04-17
* Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)vulcandth2022-03-26
* Gen 1's Minimize graphic was not a complete 8x8 tileRangi2022-03-04
* Use ~X instead of $ff ^ XRangi2021-11-23
* Add some constants for options (#344)Yoann Fievez2021-11-05
* Refactorize check button pressed (#340)Yoann Fievez2021-11-05