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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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*
Clean up item comments (#443)
SatoMew
2023-12-18
*
Correct StarterDex function comment (#440)
colawsol
2023-12-06
*
Delete a couple EOL whitespace.
vulcandth
2023-11-22
*
Fix a few usages of EFFECTIVE
dannye
2023-11-21
*
Fix inaccurate comment in UpdateNPCSprite
Rangi42
2023-11-21
*
Get rid of wEvosMoves, MAX_EVOLUTIONS, and EVOLUTION_SIZE
Rangi42
2023-11-21
*
Use some more constants in place of raw numbers
Rangi42
2023-11-21
*
Replace some `$a` with `EFFECTIVE` (#399)
RainbowMetalPigeon
2023-11-21
*
Rename `EV_*` constants to `EVOLVE_*` like pokecrystal (#407)
SatoMew
2023-11-21
*
Use MEGA_PUNCH constant in explosion animation routine (#434)
BlueZangoose
2023-11-21
*
Identify `wSavedCoordIndex` and its other usages
Rangi42
2023-11-20
*
Add `bigdw` and `dc` data macros
Rangi42
2023-11-20
*
Identify the unnamed HRAM variables and one WRAM label (#438)
Vortyne
2023-11-20
*
Name unnamed labels in seafoam islands and pokemon mansion script files (#435)
Vortyne
2023-11-19
*
Identify more map script labels
Rangi42
2023-11-18
*
.calculateHPBarCoords incorrectly referenced OAM
vulcandth
2023-11-17
*
Add constants for wMapConnections bits and group map header wram labels
Linus Unnebäck
2023-11-17
*
Use PSN constant in PoisonEffect routine (#426)
strager
2023-09-20
*
Improve comment about the "ED" tile bug (#421)
SatoMew
2023-07-16
*
Use charmap in link_battle_versus_text (#415)
Linus Unnebäck
2023-07-16
*
Thoroughly document debug code (#410)
SatoMew
2023-07-15
*
Add macros, constants, and labels for map scripts and text (#367)
vulcandth
2023-07-13
*
Name some unnamed animation constants (#396)
Vortyne
2023-03-25
*
Complete and improve debug name labels (#408)
SatoMew
2023-02-26
*
Revert PR #395
Rangi
2022-09-26
*
Bug: Sprites can receive the wrong movement byte (#395)
Vortyne
2022-09-26
*
Change names of move subanimations to be meaningful (#389)
BlueZangoose
2022-09-25
*
Use a SPRITE_SET_LENGTH constant
Rangi
2022-09-24
*
Add constants and table macros for the map sprite sets (#392)
Rangi
2022-09-24
*
Use the same music headers as pokecrystal (#382)
Rangi
2022-08-11
*
Update comments related to Swift and Substitute checks (#380)
SatoMew
2022-08-11
*
Replace Hard-Coded Number With Constant (#381)
Chatot4444
2022-08-11
*
Clarify how Metronome picks a move
Rangi
2022-07-26
*
Identify some `.asm_*` labels
Rangi
2022-07-10
*
Sync Pokédex rating text with pokeyellow
Rangi
2022-07-10
*
Identify Pokédex rating text
Rangi
2022-07-10
*
wOAMBuffer -> wShadowOAM (#370)
Colton G. Rushton
2022-07-09
*
party_struct constants and ExchangeBytes size (#364)
vulcandth
2022-07-04
*
Stop_reducing_move_anim_flashing_Dream_Eater -> Stop_reducing_move_anim_flash...
vulcandth
2022-06-30
*
VC ExchangeBytes Aliases (#363)
vulcandth
2022-06-22
*
`cp MR_FUJIS_HOUSE` -> `cp POKEMON_TOWER_7F + 1`
Rangi
2022-06-17
*
Rename `SLP` to `SLP_MASK` (#361)
vulcandth
2022-06-17
*
RGBDS syntax updates (#358)
vulcandth
2022-06-06
*
Improved Virtual Console patch identifiers (#357)
vulcandth
2022-06-06
*
Add hSerialConnectionStatus vc_assert (#354)
vulcandth
2022-04-17
*
Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)
vulcandth
2022-03-26
*
Gen 1's Minimize graphic was not a complete 8x8 tile
Rangi
2022-03-04
*
Use ~X instead of $ff ^ X
Rangi
2021-11-23
*
Add some constants for options (#344)
Yoann Fievez
2021-11-05
*
Refactorize check button pressed (#340)
Yoann Fievez
2021-11-05
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