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* Rename map files, labels, and constants to be consistent and work with Polish...Rangi2019-01-01
* Clean up pre-linkerscript remnants.luckytyphlosion2018-11-18
* Updated constants for introPokeglitch2018-06-23
* Updated the introPokeglitch2018-06-22
* Use rgblink dmg modedannye2018-03-24
* add wEvosMoves instead of using eeveeyenatch2018-03-21
* Cleaned up name formattingbitman442018-03-21
* Replaced instances of Mon### with the Pokemon's namebitman442018-03-20
* Use rgbgfx and c tools instead of the submodule.yenatch2018-03-10
* Add space between arguments in assembly instructions and remove redundant a i...xCrystal2017-12-30
* Uppercase battle status constantsxCrystal2017-12-30
* Replace hardcoded address offsetdannye2017-12-02
* Catch a missed hide/show IDdannye2017-10-29
* Merge pull request #167 from Pokechu22/rgbds-0.3.3yenatch2017-09-29
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| * Replace deprecated mnemonics by the correct onesAntonio Niño Díaz2017-06-09
* | Fix typos in commentsdannye2017-06-24
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* Typo: SFX_POKEFLUE → SFX_POKEFLUTEdannye2017-05-08
* Gave names to the functions and labels and adresses used in DivideBCDJoe Farebrother2017-03-19
* Gave the labels in _MoveMon more descriptive names and added a few commentsJoe Farebrother2017-03-19
* fix incorrect commentYamaArashi2017-01-16
* use actual predef labelYamaArashi2017-01-07
* use text constants in poison.asmYamaArashi2016-12-31
* split code out of main.asmYamaArashi2016-12-31
* use more HRAM constantsYamaArashi2016-10-29
* correct mistaken commentsYamaArashi2016-10-29
* link battle action constantsYamaArashi2016-10-29
* correct comments about teleport effectYamaArashi2016-10-16
* split bank 1 into filesYamaArashi2016-09-17
* pull some bank 1 code out of main.asmYamaArashi2016-09-17
* Replace unnecessary tabs with spacesdannye2016-07-27
* Redo audio header macrodannye2016-07-27
* A few missed hardcoded decimal pointsdannye2016-07-18
* Merge branch 'master' of https://github.com/pret/pokereddannye2016-07-18
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| * sync textYamaArashi2016-06-12
| * sync tileset WRAM labelsYamaArashi2016-06-12
| * more syncing with pokeyellowYamaArashi2016-06-12
| * sync engine code with pokeyellowYamaArashi2016-06-12
* | Clean up text commandsdannye2016-07-18
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* Remove the last address commentsdannye2016-06-12
* Remove some leftover address commentsdannye2016-06-12
* remove address commentsYamaArashi2016-06-11
* Implement handy text macros from yellowpikalaxalt2016-06-09
* dbw door tilespikalaxalt2016-05-22
* Merge branch 'master' of https://github.com/pret/pokeredpikalaxalt2016-05-13
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| * Clean up more Yellow ifdefs.IIMarckus2016-03-22
| * Remove hardcoded length values in items.asmMarcus Huderle2016-02-21
| * Remove hardcoded values for CopyData in battle core.Marcus Huderle2016-02-20
* | Split default names strings into separate lines to make it less unpleasant to...pikalaxalt2016-05-13
* | Macrofy sprite status data in WRA0PikalaxALT2016-01-29
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* Fix logically incorrect labeldannye2016-01-27