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* Gave names to the functions and labels and adresses used in DivideBCDJoe Farebrother2017-03-19
* Gave the labels in _MoveMon more descriptive names and added a few commentsJoe Farebrother2017-03-19
* fix incorrect commentYamaArashi2017-01-16
* use actual predef labelYamaArashi2017-01-07
* use text constants in poison.asmYamaArashi2016-12-31
* split code out of main.asmYamaArashi2016-12-31
* use more HRAM constantsYamaArashi2016-10-29
* correct mistaken commentsYamaArashi2016-10-29
* link battle action constantsYamaArashi2016-10-29
* correct comments about teleport effectYamaArashi2016-10-16
* split bank 1 into filesYamaArashi2016-09-17
* pull some bank 1 code out of main.asmYamaArashi2016-09-17
* Replace unnecessary tabs with spacesdannye2016-07-27
* Redo audio header macrodannye2016-07-27
* A few missed hardcoded decimal pointsdannye2016-07-18
* Merge branch 'master' of https://github.com/pret/pokereddannye2016-07-18
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| * sync textYamaArashi2016-06-12
| * sync tileset WRAM labelsYamaArashi2016-06-12
| * more syncing with pokeyellowYamaArashi2016-06-12
| * sync engine code with pokeyellowYamaArashi2016-06-12
* | Clean up text commandsdannye2016-07-18
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* Remove the last address commentsdannye2016-06-12
* Remove some leftover address commentsdannye2016-06-12
* remove address commentsYamaArashi2016-06-11
* Implement handy text macros from yellowpikalaxalt2016-06-09
* dbw door tilespikalaxalt2016-05-22
* Merge branch 'master' of https://github.com/pret/pokeredpikalaxalt2016-05-13
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| * Clean up more Yellow ifdefs.IIMarckus2016-03-22
| * Remove hardcoded length values in items.asmMarcus Huderle2016-02-21
| * Remove hardcoded values for CopyData in battle core.Marcus Huderle2016-02-20
* | Split default names strings into separate lines to make it less unpleasant to...pikalaxalt2016-05-13
* | Macrofy sprite status data in WRA0PikalaxALT2016-01-29
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* Fix logically incorrect labeldannye2016-01-27
* fix typoesYamaArashi2016-01-09
* Fix a typoPikalaxALT2016-01-05
* Fix game time labelsPikalaxALT2016-01-03
* Fewer underscores in constantsdannye2015-12-14
* No more S_dannye2015-08-30
* No more wram_constants.asmdannye2015-08-30
* No more W_dannye2015-08-30
* replaced hardcoded values in ItemUseMedicineYamaArashi2015-08-30
* rename ItemUseBall labelsYamaArashi2015-08-30
* use the new battle type constantsYamaArashi2015-08-29
* commented pokeball functionYamaArashi2015-08-29
* documented flags and misc. fixesYamaArashi2015-08-29
* add border constant and clear up misnomerYamaArashi2015-08-14
* named battle and learn move variablesYamaArashi2015-08-14
* Named a test battle variableYamaArashi2015-08-13
* named more variablesYamaArashi2015-08-12
* commented SGB palette stuffYamaArashi2015-08-12