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* use constant for bg transfer dest hram varYamaArashi2015-07-12
* shake screen functionsYamaArashi2015-07-12
* some battle animation stuffYamaArashi2015-07-12
* more trade comments/fixesYamaArashi2015-07-12
* Clean up sramdannye2015-07-05
* Merge pull request https://github.com/iimarckus/pokered/pull/95 from luckytyp...dannye2015-07-05
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| * Update save.asmluckytyphlosion2015-04-26
| * Replaced all direct addresses with labels.luckytyphlosion2015-04-26
| * Replaced Box Direct Addresses with Labels.luckytyphlosion2015-04-26
* | Start using text predef macrosdannye2015-07-04
* | TX_ASMU-Daniel-PC\Daniel2015-07-03
* | Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-03
* | Mention Jap grammarU-Daniel-PC\Daniel2015-06-12
* | Document code related to MonName1TextU-Daniel-PC\Daniel2015-06-12
* | Hardcoded palette constantU-Daniel-PC\Daniel2015-06-12
* | Hardcoded audio bank referencesU-Daniel-PC\Daniel2015-06-12
* | Name a few unknownsU-Daniel-PC\Daniel2015-06-12
* | Name the last of unnamed textU-Daniel-PC\Daniel2015-06-12
* | Clean up white spaceU-Daniel-PC\Daniel2015-06-11
* | Merge pull request #96 from dannye/masterDaniel Harding2015-06-04
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| * | ANSI->UTF-8U-Daniel-PC\Daniel2015-06-04
| * | Add newlines to EOFsU-Daniel-PC\Daniel2015-06-01
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* / Fix a hardcoded value by replacing it with a variable.IIMarckus2015-05-31
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* money won and trainer pic constantsxCrystal2015-04-09
* user xor operator for clearing status flagsxCrystal2015-04-09
* Document DisableEffect and CheckEnemyStatusConditionsxCrystal2015-04-09
* Document move effectsxCrystal2015-04-08
* Further split bank e stuffxCrystal2015-04-01
* Rename battle files and split move effects Part 5xCrystal2015-04-01
* Rename battle files and split move effects Part 4xCrystal2015-04-01
* Rename battle files and split move effects Part 3xCrystal2015-04-01
* Rename battle files and split move effects Part 2xCrystal2015-04-01
* Rename battle files and split move effects Part 1xCrystal2015-04-01
* Document animation types (shake screen/blink pic)xCrystal2015-03-31
* Name more in-battle functions and labelsxCrystal2015-03-31
* Label some attack animation functionsxCrystal2015-03-31
* Label some battle related functionsxCrystal2015-03-31
* Further document AI stuffxCrystal2015-03-31
* Some wram constantsxCrystal2015-03-31
* Split commentary lines that are too longxCrystal2015-03-31
* commented trade amim functionsYamaArashi2015-03-14
* relabel and add commentYamaArashi2015-03-13
* commented mon_party_sprites.asmYamaArashi2015-03-13
* Low health alarm documentationU-Daniel-PC\Daniel2015-03-12
* Label typoU-Daniel-PC\Daniel2015-02-26
* Remove hard-coded wPokedexOwned/wPokedexSeen array sizeU-Daniel-PC\Daniel2015-02-20
* Merge remote-tracking branch 'origin/master'yenatch2015-02-13
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| * Rename some labelsYamaArashi2015-02-08
| * named misc functionsYamaArashi2015-02-08
| * move-related thingsYamaArashi2015-02-08