| Commit message (Expand) | Author | Age |
| * | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2020-12-15 |
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| | * | Delete unnecessary comment | SatoMew | 2020-11-29 |
| | * | Update related tile animation constants | SatoMew | 2020-11-29 |
| | * | Label and document hFFD7 more accurately | SatoMew | 2020-11-29 |
| | * | Keep wGrassMons and wWaterMons together with a UNION | Rangi | 2020-11-28 |
| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2020-11-14 |
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| | * | Fix file modes | dannye | 2020-11-14 |
| | * | Use more joypad constants | dannye | 2020-11-07 |
| | * | Use STARTER1 and STARTER2 for the title screen | Rangi | 2020-11-07 |
| | * | Sync more with pokeyellow | Rangi | 2020-11-06 |
| | * | Sync more with pokeyellow | Rangi | 2020-11-05 |
| | * | Remove trailing whitespace | Rangi | 2020-11-05 |
| | * | Sync more with pokeyellow | Rangi | 2020-11-05 |
| | * | All battle back pictures end with "b" | Rangi | 2020-11-05 |
| | * | Sync home and macro code with pokeyellow | Rangi | 2020-11-05 |
| | * | Port some formatting from pokeyellow | Rangi | 2020-11-04 |
| | * | Some formatting changes | Rangi | 2020-10-19 |
| | * | Replace ghost Marowak's ambiguous constant | SatoMew | 2020-09-22 |
| | * | Define a constant for the ghost Marowak (hard-coded throughout the engine, li... | Rangi | 2020-08-31 |
| | * | Use constants to delineate map types, and factor out more data | Rangi | 2020-08-31 |
| | * | Document more hidden object data and behavior | Rangi | 2020-08-30 |
| | * | Separate splash screen, intro, and credits (like pokegold/pokecrystal) | Rangi | 2020-08-28 |
| | * | Identify some map object related constants | Rangi | 2020-08-17 |
| | * | Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1) | Rangi | 2020-07-21 |
| | * | Add comments associating constants with data, and identify some more data | Rangi | 2020-07-20 |
| | * | Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal | Rangi | 2020-07-17 |
| | * | Define constants for subanimations' base coords and frame block modes | Rangi | 2020-07-17 |
| | * | Identify remaining tilemap IDs | Rangi | 2020-07-17 |
| | * | SONY -> RIVAL | Rangi | 2020-07-17 |
| | * | Update sprite names | Rangi | 2020-07-17 |
| | * | $c9 was "の" in Japanese | Rangi | 2020-07-16 |
| | * | Factor out animation tilemaps | Rangi | 2020-07-16 |
| | * | Define constants for subanimation transform types | Rangi | 2020-07-16 |
| | * | Use a battle_anim macro for move animations' special effects and subanimations | Rangi | 2020-07-16 |
| | * | Use a macro for BattleTransition_DoubleCircle data | Rangi | 2020-07-16 |
| | * | Un-deduplicate gfx/intro_credits/gengar.png's tiles | Rangi | 2020-07-16 |
| | * | Separate move/battle animation data from move data (to do: further identify a... | Rangi | 2020-07-16 |
| | * | $ec = "▷" | Rangi | 2020-07-16 |
| | * | Reformat map scripts' coordinate and movement data | Rangi | 2020-07-16 |
| | * | Revise some map scripts, mostly for getting items | Rangi | 2020-07-16 |
| | * | Define constants for default trainer DVs | Rangi | 2020-07-16 |
| | * | Disassemble the BLUEMONS.GB debug ROM | Rangi | 2020-07-15 |
| | * | Factor out spinner tiles from RocketHideoutB2F since they're also used by Vir... | Rangi | 2020-07-14 |
| | * | Clean up some data, using macros for multiline list entries | Rangi | 2020-07-14 |
| | * | Factor out MapBadgeFlags and EscapeRopeTilesets data tables | Rangi | 2020-07-08 |
| | * | Identify SPRITESTATEDATA2_ORIGFACINGDIRECTION | Rangi | 2020-07-07 |
| | * | Use 'tile' and 'tiles' macros | Rangi | 2020-07-07 |
| | * | Remove c1x*/c2x* comments, use struct offset constants | Rangi | 2020-07-07 |
| | * | Sync coordinate macros with pokecrystal | Rangi | 2020-07-07 |
| | * | Use HIGH() and LOW() | Rangi | 2020-07-07 |