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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Age
Files
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*
Add engine/movie/oak_speech/ subdirectory
Rangi
2020-07-03
4
-0
/
+0
*
Add subdirectories to engine/ similar to pokecrystal
Rangi
2020-07-02
113
-93
/
+2
*
Remove RAM address comments
Rangi
2020-06-27
2
-4
/
+4
*
Move trade bubble from gfx/icons to gfx/trade
Rangi
2020-06-27
1
-1
/
+1
*
Individual images for party menu icon graphics
Rangi
2020-06-27
1
-6
/
+17
*
Move mon_nest_icon.png to gfx/town_map
Rangi
2020-06-27
1
-1
/
+1
*
Organize gfx/
Rangi
2020-06-27
16
-42
/
+41
*
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Rangi
2020-06-27
67
-167
/
+167
*
Move more tables from engine/ to data/
Rangi
2020-06-23
26
-2968
/
+1540
*
Merge pull request #243 from Nog-Frog/rename-unused-cd40
Daniel Harding
2020-06-21
1
-1
/
+1
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Name UnusedCD40
Nog-Frog
2020-05-29
1
-1
/
+1
*
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remove two whitespaces
Akatsuki-py
2020-06-06
1
-1
/
+1
*
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fix SubtractAmountPaidFromMoney comment
Akatsuki-py
2020-06-05
1
-2
/
+2
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/
*
Merge pull request #241 from Nog-Frog/Fix-Sent-To-Box
Daniel Harding
2020-05-27
1
-3
/
+3
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Change "Set to box" to "Sent to box"
Nog-Frog
2020-05-26
1
-3
/
+3
*
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Merge pull request #239 from Akatsuki-py/use_rept
Daniel Harding
2020-05-27
1
-9
/
+2
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use rept macro
akatsuki-py
2020-05-24
1
-9
/
+2
*
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Misc minor clean up
dannye
2020-05-24
4
-4
/
+4
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/
*
Fix comment from Y pos to X pos
Akatsuki-py
2020-05-01
1
-1
/
+1
*
Merge pull request #223 from pret/audio-macros
Daniel Harding
2020-02-05
6
-10
/
+10
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*
Update audio macro names
dannye
2019-07-27
6
-10
/
+10
*
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Use percent macro for trainer AI packages
Thomas Winwood
2019-11-23
1
-21
/
+21
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/
*
Merge branch 'master' of https://github.com/pret/pokered
Rangi
2019-07-07
1
-2
/
+2
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*
A few missed SFX constant IDs
dannye
2019-04-21
1
-2
/
+2
*
|
Replace some hard-coded values with constants
Rangi
2019-07-07
6
-12
/
+14
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/
*
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
2019-01-01
11
-35
/
+35
*
Clean up pre-linkerscript remnants.
luckytyphlosion
2018-11-18
1
-1
/
+3
*
Updated constants for intro
Pokeglitch
2018-06-23
1
-10
/
+11
*
Updated the intro
Pokeglitch
2018-06-22
2
-53
/
+64
*
Use rgblink dmg mode
dannye
2018-03-24
2
-5
/
+5
*
add wEvosMoves instead of using eevee
yenatch
2018-03-21
1
-5
/
+5
*
Cleaned up name formatting
bitman44
2018-03-21
1
-1
/
+1
*
Replaced instances of Mon### with the Pokemon's name
bitman44
2018-03-20
1
-1
/
+1
*
Use rgbgfx and c tools instead of the submodule.
yenatch
2018-03-10
2
-7
/
+7
*
Add space between arguments in assembly instructions and remove redundant a i...
xCrystal
2017-12-30
36
-4666
/
+4666
*
Uppercase battle status constants
xCrystal
2017-12-30
13
-138
/
+138
*
Replace hardcoded address offset
dannye
2017-12-02
1
-1
/
+1
*
Catch a missed hide/show ID
dannye
2017-10-29
1
-1
/
+1
*
Merge pull request #167 from Pokechu22/rgbds-0.3.3
yenatch
2017-09-29
13
-19
/
+19
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Replace deprecated mnemonics by the correct ones
Antonio Niño Díaz
2017-06-09
13
-19
/
+19
*
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Fix typos in comments
dannye
2017-06-24
15
-33
/
+33
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/
*
Typo: SFX_POKEFLUE → SFX_POKEFLUTE
dannye
2017-05-08
1
-2
/
+2
*
Gave names to the functions and labels and adresses used in DivideBCD
Joe Farebrother
2017-03-19
1
-72
/
+74
*
Gave the labels in _MoveMon more descriptive names and added a few comments
Joe Farebrother
2017-03-19
1
-37
/
+41
*
fix incorrect comment
YamaArashi
2017-01-16
1
-1
/
+1
*
use actual predef label
YamaArashi
2017-01-07
1
-1
/
+1
*
use text constants in poison.asm
YamaArashi
2016-12-31
1
-2
/
+2
*
split code out of main.asm
YamaArashi
2016-12-31
20
-1
/
+2650
*
use more HRAM constants
YamaArashi
2016-10-29
3
-7
/
+7
*
correct mistaken comments
YamaArashi
2016-10-29
1
-2
/
+2
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