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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
Files
Lines
*
Typo: SFX_POKEFLUE → SFX_POKEFLUTE
dannye
2017-05-08
1
-2
/
+2
*
Gave names to the functions and labels and adresses used in DivideBCD
Joe Farebrother
2017-03-19
1
-72
/
+74
*
Gave the labels in _MoveMon more descriptive names and added a few comments
Joe Farebrother
2017-03-19
1
-37
/
+41
*
fix incorrect comment
YamaArashi
2017-01-16
1
-1
/
+1
*
use actual predef label
YamaArashi
2017-01-07
1
-1
/
+1
*
use text constants in poison.asm
YamaArashi
2016-12-31
1
-2
/
+2
*
split code out of main.asm
YamaArashi
2016-12-31
20
-1
/
+2650
*
use more HRAM constants
YamaArashi
2016-10-29
3
-7
/
+7
*
correct mistaken comments
YamaArashi
2016-10-29
1
-2
/
+2
*
link battle action constants
YamaArashi
2016-10-29
1
-15
/
+15
*
correct comments about teleport effect
YamaArashi
2016-10-16
1
-3
/
+2
*
split bank 1 into files
YamaArashi
2016-09-17
11
-0
/
+1471
*
pull some bank 1 code out of main.asm
YamaArashi
2016-09-17
6
-0
/
+479
*
Replace unnecessary tabs with spaces
dannye
2016-07-27
2
-9
/
+9
*
Redo audio header macro
dannye
2016-07-27
6
-10
/
+10
*
A few missed hardcoded decimal points
dannye
2016-07-18
3
-5
/
+5
*
Merge branch 'master' of https://github.com/pret/pokered
dannye
2016-07-18
46
-383
/
+417
|
\
|
*
sync text
YamaArashi
2016-06-12
2
-3
/
+2
|
*
sync tileset WRAM labels
YamaArashi
2016-06-12
3
-8
/
+8
|
*
more syncing with pokeyellow
YamaArashi
2016-06-12
2
-29
/
+29
|
*
sync engine code with pokeyellow
YamaArashi
2016-06-12
44
-345
/
+380
*
|
Clean up text commands
dannye
2016-07-18
29
-67
/
+79
|
/
*
Remove the last address comments
dannye
2016-06-12
12
-32
/
+30
*
Remove some leftover address comments
dannye
2016-06-12
8
-10
/
+10
*
remove address comments
YamaArashi
2016-06-11
126
-1847
/
+1847
*
Implement handy text macros from yellow
pikalaxalt
2016-06-09
2
-2
/
+2
*
dbw door tiles
pikalaxalt
2016-05-22
1
-26
/
+13
*
Merge branch 'master' of https://github.com/pret/pokered
pikalaxalt
2016-05-13
7
-50
/
+6
|
\
|
*
Clean up more Yellow ifdefs.
IIMarckus
2016-03-22
6
-38
/
+0
|
*
Remove hardcoded length values in items.asm
Marcus Huderle
2016-02-21
1
-2
/
+2
|
*
Remove hardcoded values for CopyData in battle core.
Marcus Huderle
2016-02-20
1
-4
/
+4
*
|
Split default names strings into separate lines to make it less unpleasant to...
pikalaxalt
2016-05-13
1
-6
/
+24
*
|
Macrofy sprite status data in WRA0
PikalaxALT
2016-01-29
1
-3
/
+3
|
/
*
Fix logically incorrect label
dannye
2016-01-27
1
-2
/
+3
*
fix typoes
YamaArashi
2016-01-09
1
-9
/
+9
*
Fix a typo
PikalaxALT
2016-01-05
1
-3
/
+3
*
Fix game time labels
PikalaxALT
2016-01-03
8
-18
/
+18
*
Fewer underscores in constants
dannye
2015-12-14
4
-9
/
+9
*
No more S_
dannye
2015-08-30
4
-9
/
+9
*
No more wram_constants.asm
dannye
2015-08-30
1
-2
/
+2
*
No more W_
dannye
2015-08-30
76
-942
/
+942
*
replaced hardcoded values in ItemUseMedicine
YamaArashi
2015-08-30
1
-22
/
+22
*
rename ItemUseBall labels
YamaArashi
2015-08-30
1
-22
/
+17
*
use the new battle type constants
YamaArashi
2015-08-29
2
-11
/
+11
*
commented pokeball function
YamaArashi
2015-08-29
2
-96
/
+237
*
documented flags and misc. fixes
YamaArashi
2015-08-29
8
-40
/
+45
*
add border constant and clear up misnomer
YamaArashi
2015-08-14
1
-5
/
+5
*
named battle and learn move variables
YamaArashi
2015-08-14
4
-35
/
+43
*
Named a test battle variable
YamaArashi
2015-08-13
2
-6
/
+6
*
named more variables
YamaArashi
2015-08-12
16
-32
/
+32
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