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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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extras
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extract_maps.py
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2013-09-01
make extras/ a submodule
Bryan Bishop
1
-702
/
+0
2012-03-14
Remove python shebangs.
IIMarckus
1
-1
/
+0
2012-01-15
connection_helper - print out a formula for connection math
Bryan Bishop
1
-2
/
+0
2012-01-15
get direction name in extract_maps
Bryan Bishop
1
-0
/
+17
2012-01-13
Fix typo: Loreli → Lorelei.
IIMarckus
1
-1
/
+1
2012-01-12
update name; reds house f1 -> reds house 1f in extract_maps
Bryan Bishop
1
-2
/
+2
2012-01-11
switch ash and gary to red and blue in extract_maps.py
Bryan Bishop
1
-3
/
+3
2012-01-10
Fix typo: Lavendar → Lavender.
IIMarckus
1
-1
/
+1
2012-01-09
CELADON_HOUSE_2 -> CELADON_HOUSE
Bryan Bishop
1
-1
/
+1
2012-01-09
fix map naming mistakes in celadon city
Bryan Bishop
1
-3
/
+3
2012-01-07
typo fix for cinnibar -> cinnabar
Bryan Bishop
1
-4
/
+4
2012-01-06
fix some python reserved names and variables
Bryan Bishop
1
-5
/
+5
2012-01-05
insert object asm
Bryan Bishop
1
-1
/
+1
2012-01-05
pretty printer for object labels and asm
Bryan Bishop
1
-1
/
+20
2012-01-05
tiny update to print out a list of referenced text counts
Bryan Bishop
1
-1
/
+7
2012-01-04
extract "referenced texts" from maps
Bryan Bishop
1
-3
/
+126
2012-01-03
fix typos in names in extract_maps.py
Bryan Bishop
1
-4
/
+4
2012-01-03
update cinnabar island name in extract_maps
Bryan Bishop
1
-1
/
+1
2012-01-03
remove cardinal booleans in extract_maps
Bryan Bishop
1
-5
/
+0
2012-01-03
fix map names in extract_maps per 4a9db3764c20
Bryan Bishop
1
-2
/
+2
2012-01-03
relative filepath to baserom.gbc in extras/extract_maps.py
Bryan Bishop
1
-1
/
+1
2012-01-02
tools/extract_maps.py -> extras/
Bryan Bishop
1
-0
/
+0
2012-01-02
python tool to extract map header data
Bryan Bishop
1
-0
/
+545