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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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extras
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pretty_map_headers.py
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Author
Age
*
minor formatting
Bryan Bishop
2012-01-11
*
added text_pretty_printer_at to analyze_texts
Bryan Bishop
2012-01-10
*
insertion code for $08 text script asm
Bryan Bishop
2012-01-09
*
a simple gameboy disassembler
Bryan Bishop
2012-01-09
*
text analysis and insertion code (TX_FAR targets only)
Bryan Bishop
2012-01-07
*
add more text bytes for abbreviations
Bryan Bishop
2012-01-07
*
somewhat buggy TX_FAR pretty printer
Bryan Bishop
2012-01-07
*
insert object asm
Bryan Bishop
2012-01-05
*
use sprite constants in pretty printer
Bryan Bishop
2012-01-05
*
start using EVENT_DISP in object data output
Bryan Bishop
2012-01-05
*
pretty printer for object labels and asm
Bryan Bishop
2012-01-05
*
don't print extra comments about connections for zero connections
Bryan Bishop
2012-01-03
*
remove bank id output in pretty_map_headers, it's wrong anyway
Bryan Bishop
2012-01-03
*
fix tileset in pretty_map_headers output
Bryan Bishop
2012-01-03
*
fix error in map header asm (db -> dw)
Bryan Bishop
2012-01-02
*
tool to dump asm for each map header
Bryan Bishop
2012-01-02