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* Yellow gfx.luckytyphlosion2015-07-108-0/+0
| | | | From dannye/master
* Fix PNG files to have bit depth match the bit depth used in the game.stag0192015-01-071-0/+0
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* Remove redundant dimensions in image filenames.yenatch2014-05-302-0/+0
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* Convert pngs in gfx/ to 1bpp and 2bpp.yenatch2014-04-0512-0/+0
| | | | | | | | | All graphics are now png. Some files were split out of necessity: - gfx/trade.2bpp -> gfx/game_boy.norepeat.png gfx/link_cable.png - gfx/red/introfight.2bpp -> gfx/red/intro_nido_{1,2,3}.6x6.png - gfx/blue/introfight.2bpp -> gfx/blue/intro_purin_{1,2,3}.6x6.png
* Disassemble Slot Machine and OthersU-Fish-PC\Daniel2013-12-111-0/+0
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* Fixed intro fight front spriteU-Fish-PC\Daniel2013-08-201-0/+0
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* Adding graphical differences between Red/Blue.stag0192012-01-142-0/+0
| | | | | hg-commit-id: 9dfe76962f8c
* Another attempt at splitting Red/Blue versions.stag0192012-01-145-0/+0
hg-commit-id: bd7cb987f964