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* Add original Red/Green tileset graphics which differ from Red/BlueRangi2020-06-273-0/+0
* Replace .tilecoll files with tile ID db dataRangi2020-06-2719-19/+0
* Use rgbgfx and c tools instead of the submodule.yenatch2018-03-1015-0/+0
* Remove the Beach House option.IIMarckus2016-06-072-1/+0
* Add the beach house tileset.IIMarckus2014-10-172-0/+1
* Remove redundant dimensions in image filenames.yenatch2014-05-3019-0/+0
* Fix tile padding for house and ship_port tileset graphics.yenatch2014-04-052-0/+0
* Convert pngs in gfx/ to 1bpp and 2bpp.yenatch2014-04-0544-0/+0
* Name the tilesets and give them constants.yenatch2014-04-0362-0/+0
* give consistency to map namesU-Fish-PC\Daniel2013-09-1624-0/+0
* * analyzed assembly related to handling spritesMr Wint2013-03-173-0/+0
* extract .tilecoll filesBryan Bishop2012-01-1919-0/+19
* tileset files in gfx/tilesets/Bryan Bishop2012-01-1419-0/+0